{
  "version": "v0.6.0",
  "name": "Faction Framework Release",
  "date": "July 20, 2026",
  "status": "Canonical pre-release edition",
  "deck_construction": {
    "minimum_playable_cards": 30,
    "maximum_deckbuilding_value": 60,
    "opening_hand": 3,
    "hand_limit": 3,
    "territories_per_player": 3,
    "maximum_arenas": 1,
    "factions_per_deck": 1,
    "leaders_per_deck": 1
  },
  "battlefield": {
    "gauntlet": "Six Territory Cards arranged in one column.",
    "starting_position": "Each Player Token begins immediately before that player’s end of the Gauntlet.",
    "capture": "At the start of a turn, capture a Territory occupied but not controlled.",
    "victory": "Capture the opponent’s final Territory, advance beyond it, and win the opponent’s Last Stand.",
    "last_stand": {
      "defender_advantage": true,
      "defender_bonus": 1
    }
  },
  "battle": {
    "normal_battle_hand_size": 3,
    "normal_hand_commitments": 1,
    "normal_battle_hand_choices": 1,
    "hand_commitment_destination": "Graveyard",
    "battle_hand_destination": "Discard Pile",
    "defender_advantage": "The defending player wins tied battle totals when defending a Territory they control or during their Last Stand."
  },
  "factions": [
    {
      "id": "military",
      "name": "Military",
      "color": "crimson red",
      "resource": "Command (maximum 2)",
      "leaders": [
        {
          "name": "General",
          "image": "images/sketches/general.png"
        },
        {
          "name": "Commandant",
          "image": "images/sketches/commandant.png"
        }
      ],
      "victory": "Run the Gauntlet.",
      "card_count": 12,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "diplomats",
      "name": "Diplomats",
      "color": "royal blue",
      "resource": "Influence (0–10)",
      "leaders": [
        {
          "name": "Ambassador",
          "image": "images/sketches/ambassador.png"
        },
        {
          "name": "Senator",
          "image": "images/sketches/senator.png"
        }
      ],
      "victory": "Run the Gauntlet or complete the Peace Treaty.",
      "card_count": 12,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "financiers",
      "name": "Financiers",
      "color": "emerald green",
      "resource": "Capital (dynamic limit)",
      "leaders": [
        {
          "name": "Banker",
          "image": "images/sketches/banker.png"
        },
        {
          "name": "Executive",
          "image": "images/sketches/executive.png"
        }
      ],
      "victory": "Run the Gauntlet or achieve Controlling Interest.",
      "card_count": 12,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "intelligence",
      "name": "Intelligence",
      "color": "charcoal/black",
      "resource": "Intel and Operation Progress",
      "leaders": [
        {
          "name": "Ranger",
          "image": "images/sketches/ranger.png"
        },
        {
          "name": "Spymaster",
          "image": "images/sketches/spymaster.png"
        }
      ],
      "victory": "Run the Gauntlet or complete a Special Operation.",
      "card_count": 12,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "mystics",
      "name": "Mystics",
      "color": "deep violet",
      "resource": null,
      "leaders": [
        {
          "name": "Alchemist",
          "image": "images/sketches/alchemist.png"
        },
        {
          "name": "Spirit Walker",
          "image": "images/sketches/spirit walker.png"
        }
      ],
      "victory": "Run the Gauntlet or complete Ritual.",
      "card_count": 12,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "inquisition",
      "name": "Inquisition",
      "color": "antique gold/ochre",
      "resource": "Conviction (maximum 4)",
      "leaders": [
        {
          "name": "Grand Inquisitor",
          "image": "images/sketches/grand inquisitor.png"
        },
        {
          "name": "Witch Hunter",
          "image": "images/sketches/witch hunter.png"
        }
      ],
      "victory": "Run the Gauntlet or achieve Purification.",
      "card_count": 12,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    }
  ],
  "card_pool_summary": {
    "Neutral": {
      "count": 50,
      "total_value": 119,
      "unique": [
        "Manifest Destiny"
      ],
      "cost_curve": {
        "1": 11,
        "2": 19,
        "3": 11,
        "4": 8,
        "5": 1
      }
    },
    "Military": {
      "count": 12,
      "total_value": 35,
      "unique": [
        "Shock and Awe"
      ],
      "cost_curve": {
        "1": 1,
        "2": 4,
        "3": 3,
        "4": 3,
        "5": 1
      }
    },
    "Diplomats": {
      "count": 12,
      "total_value": 35,
      "unique": [],
      "cost_curve": {
        "1": 1,
        "2": 3,
        "3": 5,
        "4": 2,
        "5": 1
      }
    },
    "Financiers": {
      "count": 12,
      "total_value": 36,
      "unique": [
        "Corner the Market"
      ],
      "cost_curve": {
        "1": 1,
        "2": 3,
        "3": 4,
        "4": 3,
        "5": 1
      }
    },
    "Intelligence": {
      "count": 12,
      "total_value": 36,
      "unique": [
        "Sleeper Network"
      ],
      "cost_curve": {
        "1": 1,
        "2": 3,
        "3": 4,
        "4": 3,
        "5": 1
      }
    },
    "Mystics": {
      "count": 12,
      "total_value": 36,
      "unique": [
        "Necromancy"
      ],
      "cost_curve": {
        "1": 1,
        "2": 3,
        "3": 4,
        "4": 3,
        "5": 1
      }
    },
    "Inquisition": {
      "count": 12,
      "total_value": 37,
      "unique": [],
      "cost_curve": {
        "1": 1,
        "2": 3,
        "3": 4,
        "4": 2,
        "5": 2
      }
    }
  },
  "cards": [
    {
      "id": "neutral-contingency-plan",
      "name": "Contingency Plan",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. If you discard this because your Asset limit decreased, draw one card."
        },
        {
          "label": "Battle",
          "text": "If your opponent controls more Territories than you, add +1 to your battle total."
        }
      ],
      "action": "Bank this as an Asset. If you discard this because your Asset limit decreased, draw one card.",
      "battle": "If your opponent controls more Territories than you, add +1 to your battle total.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-counterintelligence",
      "name": "Counterintelligence",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Opposing effects cannot look at, reveal, or require you to reveal your hand, Battle Hand, or face-down cards used in battle. This does not prevent the normal battle reveal."
        },
        {
          "label": "Battle",
          "text": "Add +1 to your battle total. Until the normal reveal, opposing effects cannot look at or reveal your face-down cards used in this battle."
        }
      ],
      "action": "Bank this as an Asset. Opposing effects cannot look at, reveal, or require you to reveal your hand, Battle Hand, or face-down cards used in battle. This does not prevent the normal battle reveal.",
      "battle": "Add +1 to your battle total. Until the normal reveal, opposing effects cannot look at or reveal your face-down cards used in this battle.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-fealty",
      "name": "Fealty",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Opposing card effects cannot give you disadvantage."
        },
        {
          "label": "Battle",
          "text": "Ignore one disadvantage affecting you during this battle. If you have no disadvantage, add +1 to your battle total instead."
        }
      ],
      "action": "Bank this as an Asset. Opposing card effects cannot give you disadvantage.",
      "battle": "Ignore one disadvantage affecting you during this battle. If you have no disadvantage, add +1 to your battle total instead.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-forced-march",
      "name": "Forced March",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Play only during the Action Opportunity before movement. Gain one additional position of movement this turn. This additional movement cannot initiate a battle."
        },
        {
          "label": "Battle",
          "text": "If you are the attacking player, add +1 to your battle total."
        }
      ],
      "action": "Play only during the Action Opportunity before movement. Gain one additional position of movement this turn. This additional movement cannot initiate a battle.",
      "battle": "If you are the attacking player, add +1 to your battle total.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-new-recruits",
      "name": "New Recruits",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Discard one other card from your hand, then draw two cards."
        },
        {
          "label": "Battle",
          "text": "Add +1 to your battle total."
        },
        {
          "label": "Reminder",
          "text": "You cannot play this for its Action effect if you have no other card to discard."
        }
      ],
      "action": "Discard one other card from your hand, then draw two cards.",
      "battle": "Add +1 to your battle total.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-pathfinders",
      "name": "Pathfinders",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one Territory. Its printed effect is inactive during your movement this turn."
        },
        {
          "label": "Battle",
          "text": "If this battle is on a Territory with an active printed effect, add +1 to your battle total."
        }
      ],
      "action": "Choose one Territory. Its printed effect is inactive during your movement this turn.",
      "battle": "If this battle is on a Territory with an active printed effect, add +1 to your battle total.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-rallying-cry",
      "name": "Rallying Cry",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Draw one card."
        },
        {
          "label": "Battle",
          "text": "Add +1 to your battle total."
        }
      ],
      "action": "Draw one card.",
      "battle": "Add +1 to your battle total.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-redemption",
      "name": "Redemption",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When an opposing effect puts one or more of your other cards in your Discard Pile, you may discard this. If you do, return one of those cards to your hand after the effect resolves."
        },
        {
          "label": "Battle",
          "text": "If an opposing effect negates one other card you used in this battle and that card would enter your Discard Pile, return it to your hand during battle cleanup instead."
        }
      ],
      "action": "Bank this as an Asset. When an opposing effect puts one or more of your other cards in your Discard Pile, you may discard this. If you do, return one of those cards to your hand after the effect resolves.",
      "battle": "If an opposing effect negates one other card you used in this battle and that card would enter your Discard Pile, return it to your hand during battle cleanup instead.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-reserves",
      "name": "Reserves",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Draw one card, then place one card from your hand on top of your Draw Pile."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, you may place one unchosen card from your Battle Hand on top of your Draw Pile instead of putting it in your Discard Pile."
        }
      ],
      "action": "Draw one card, then place one card from your hand on top of your Draw Pile.",
      "battle": "During battle cleanup, you may place one unchosen card from your Battle Hand on top of your Draw Pile instead of putting it in your Discard Pile.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-scouting-report",
      "name": "Scouting Report",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Look at the top card of either Draw Pile or one random card from your opponent's hand."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. Look at one opposing face-down card used in the battle. You may replace this with one unchosen card from your Battle Hand. If you do, put this in your Graveyard immediately and place the replacement face down."
        }
      ],
      "action": "Look at the top card of either Draw Pile or one random card from your opponent's hand.",
      "battle": "Reveal this before the other cards in the battle. Look at one opposing face-down card used in the battle. You may replace this with one unchosen card from your Battle Hand. If you do, put this in your Graveyard immediately and place the replacement face down.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-supplies",
      "name": "Supplies",
      "allegiance": "Neutral",
      "cost": 1,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After your normal Draw step at the start of your turn, you may discard this. If you do, draw two cards."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, draw two cards, then discard one card."
        }
      ],
      "action": "Bank this as an Asset. After your normal Draw step at the start of your turn, you may discard this. If you do, draw two cards.",
      "battle": "During battle cleanup, draw two cards, then discard one card.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-advance-guard",
      "name": "Advance Guard",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Gain one additional position of movement this turn. If that movement initiates a battle, you cannot commit a card from hand in that battle."
        },
        {
          "label": "Battle",
          "text": "If you are the attacking player and did not commit a card from hand, gain advantage."
        }
      ],
      "action": "Gain one additional position of movement this turn. If that movement initiates a battle, you cannot commit a card from hand in that battle.",
      "battle": "If you are the attacking player and did not commit a card from hand, gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-consolidation",
      "name": "Consolidation",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Play only if you captured a Territory this turn. Draw two cards."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, if you won as the attacking player on a Territory your opponent controls, draw one card."
        }
      ],
      "action": "Play only if you captured a Territory this turn. Draw two cards.",
      "battle": "During battle cleanup, if you won as the attacking player on a Territory your opponent controls, draw one card.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-decoys",
      "name": "Decoys",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. If an opposing effect would cause one or more of your other Assets to leave play, you may discard this. If you do, choose one affected Asset; it remains in play."
        },
        {
          "label": "Battle",
          "text": "An opposing effect that cancels a card used in this battle must target this before another active card you used, if able."
        }
      ],
      "action": "Bank this as an Asset. If an opposing effect would cause one or more of your other Assets to leave play, you may discard this. If you do, choose one affected Asset; it remains in play.",
      "battle": "An opposing effect that cancels a card used in this battle must target this before another active card you used, if able.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-disruption",
      "name": "Disruption",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Your opponent discards one random card from hand."
        },
        {
          "label": "Battle",
          "text": "Cancel one active opposing card used in the battle. A canceled hand commitment returns to its owner's hand. A canceled card chosen from a Battle Hand goes to its owner's Discard Pile."
        }
      ],
      "action": "Your opponent discards one random card from hand.",
      "battle": "Cancel one active opposing card used in the battle. A canceled hand commitment returns to its owner's hand. A canceled card chosen from a Battle Hand goes to its owner's Discard Pile.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-entrenchment",
      "name": "Entrenchment",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When your opponent advances onto a Territory adjacent to your Player Token, their movement ends and they cannot play a card for its Action effect during the Action Opportunity after movement that turn."
        },
        {
          "label": "Battle",
          "text": "If you are the defending player, your opponent gains disadvantage during this battle."
        }
      ],
      "action": "Bank this as an Asset. When your opponent advances onto a Territory adjacent to your Player Token, their movement ends and they cannot play a card for its Action effect during the Action Opportunity after movement that turn.",
      "battle": "If you are the defending player, your opponent gains disadvantage during this battle.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-foothold",
      "name": "Foothold",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you win a battle as the defending player while occupying a Territory you do not control, you may discard this. If you do, draw two cards."
        },
        {
          "label": "Battle",
          "text": "If you are defending a Territory you occupy but do not control, gain advantage. During battle cleanup, if you won, draw one card."
        }
      ],
      "action": "Bank this as an Asset. After you win a battle as the defending player while occupying a Territory you do not control, you may discard this. If you do, draw two cards.",
      "battle": "If you are defending a Territory you occupy but do not control, gain advantage. During battle cleanup, if you won, draw one card.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-illegal-occupation",
      "name": "Illegal Occupation",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. While your opponent occupies a Territory you control without controlling it, their banked Assets are inactive."
        },
        {
          "label": "Battle",
          "text": "If you are counterattacking an opponent occupying a Territory you control, their banked Assets are inactive during this battle and you gain advantage."
        }
      ],
      "action": "Bank this as an Asset. While your opponent occupies a Territory you control without controlling it, their banked Assets are inactive.",
      "battle": "If you are counterattacking an opponent occupying a Territory you control, their banked Assets are inactive during this battle and you gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-palisade-wall",
      "name": "Palisade Wall",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When a battle begins in which you are the defending player, you may discard this. If you do, your opponent's banked Assets are inactive during that battle."
        },
        {
          "label": "Battle",
          "text": "If you are the defending player, negate one active opposing card committed from hand. If there is no such card, gain advantage instead."
        }
      ],
      "action": "Bank this as an Asset. When a battle begins in which you are the defending player, you may discard this. If you do, your opponent's banked Assets are inactive during that battle.",
      "battle": "If you are the defending player, negate one active opposing card committed from hand. If there is no such card, gain advantage instead.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-reinforcements",
      "name": "Reinforcements",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. During your turn, you may discard this to take one additional Action Opportunity."
        },
        {
          "label": "Battle",
          "text": "After all other cards in the battle are revealed, draw one additional card into your Battle Hand. You may immediately reveal it face up for its Battle effect in addition to your other card, if that effect can still resolve."
        }
      ],
      "action": "Bank this as an Asset. During your turn, you may discard this to take one additional Action Opportunity.",
      "battle": "After all other cards in the battle are revealed, draw one additional card into your Battle Hand. You may immediately reveal it face up for its Battle effect in addition to your other card, if that effect can still resolve.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-requisition",
      "name": "Requisition",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Discard one banked Asset you control. If you do, draw two cards."
        },
        {
          "label": "Battle",
          "text": "You may discard one banked Asset you control. If you do, gain advantage."
        }
      ],
      "action": "Discard one banked Asset you control. If you do, draw two cards.",
      "battle": "You may discard one banked Asset you control. If you do, gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-rousing-speech",
      "name": "Rousing Speech",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Whenever your opponent banks an Asset, you may draw one card, then discard one card."
        },
        {
          "label": "Battle",
          "text": "If your opponent has more face-up Assets than you, gain advantage."
        },
        {
          "label": "Reminder",
          "text": "Turning an existing Asset face up does not count as banking it."
        }
      ],
      "action": "Bank this as an Asset. Whenever your opponent banks an Asset, you may draw one card, then discard one card.",
      "battle": "If your opponent has more face-up Assets than you, gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-sabotage",
      "name": "Sabotage",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one face-up opposing Asset. Turn it face down until the start of your next turn."
        },
        {
          "label": "Battle",
          "text": "Cancel one active opposing card used in the battle. Put it in its owner's Discard Pile immediately."
        }
      ],
      "action": "Choose one face-up opposing Asset. Turn it face down until the start of your next turn.",
      "battle": "Cancel one active opposing card used in the battle. Put it in its owner's Discard Pile immediately.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-salvage",
      "name": "Salvage",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Return one card from your Discard Pile to your hand, then discard one card from your hand."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, if you won, you may put one unchosen card from your Battle Hand in your hand instead of your Discard Pile. If you do, discard one card from your hand."
        }
      ],
      "action": "Return one card from your Discard Pile to your hand, then discard one card from your hand.",
      "battle": "During battle cleanup, if you won, you may put one unchosen card from your Battle Hand in your hand instead of your Discard Pile. If you do, discard one card from your hand.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-scorched-earth",
      "name": "Scorched Earth",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you lose a battle while defending a Territory you control and retreat from it, you may place this on that Territory as a Ruins Overlay."
        },
        {
          "label": "Battle",
          "text": "If you lose while defending a Territory you control and retreat from it, place this on that Territory as a Ruins Overlay instead of following its normal destination."
        }
      ],
      "action": "Bank this as an Asset. After you lose a battle while defending a Territory you control and retreat from it, you may place this on that Territory as a Ruins Overlay.",
      "battle": "If you lose while defending a Territory you control and retreat from it, place this on that Territory as a Ruins Overlay instead of following its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-sedition",
      "name": "Sedition",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Your opponent chooses one Asset they control and discards it."
        },
        {
          "label": "Battle",
          "text": "Your opponent chooses one face-up Asset they control. It is inactive during this battle. If they control no face-up Assets, add +1 to your battle total."
        }
      ],
      "action": "Your opponent chooses one Asset they control and discards it.",
      "battle": "Your opponent chooses one face-up Asset they control. It is inactive during this battle. If they control no face-up Assets, add +1 to your battle total.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-stand-ground",
      "name": "Stand Ground",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When an opposing card effect would move you, you may discard this. If you do, ignore that movement."
        },
        {
          "label": "Battle",
          "text": "If you are the defending player, gain advantage."
        },
        {
          "label": "Reminder",
          "text": "This does not prevent normal required retreat or voluntary movement or withdrawal."
        }
      ],
      "action": "Bank this as an Asset. When an opposing card effect would move you, you may discard this. If you do, ignore that movement.",
      "battle": "If you are the defending player, gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-strategic-withdrawal",
      "name": "Strategic Withdrawal",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Return one banked Asset you control to your hand. If you do, gain one additional position of movement this turn."
        },
        {
          "label": "Battle",
          "text": "If you lose, after completing your normal retreat, you may withdraw one additional position. If you do, return one other card you used in this battle to your hand instead of putting it in its normal destination."
        }
      ],
      "action": "Return one banked Asset you control to your hand. If you do, gain one additional position of movement this turn.",
      "battle": "If you lose, after completing your normal retreat, you may withdraw one additional position. If you do, return one other card you used in this battle to your hand instead of putting it in its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-tactical-planning",
      "name": "Tactical Planning",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Draw two cards, then place one card from your hand on the bottom of your Draw Pile."
        },
        {
          "label": "Battle",
          "text": "If this was committed from hand, draw one additional card when forming your initial Battle Hand. This does not increase the number of cards you may choose from that Battle Hand."
        }
      ],
      "action": "Draw two cards, then place one card from your hand on the bottom of your Draw Pile.",
      "battle": "If this was committed from hand, draw one additional card when forming your initial Battle Hand. This does not increase the number of cards you may choose from that Battle Hand.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-valor",
      "name": "Valor",
      "allegiance": "Neutral",
      "cost": 2,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Whenever you lose a battle, after resolving any required retreat, draw one card."
        },
        {
          "label": "Battle",
          "text": "After battle dice are rolled, if your battle total is lower than your opponent's, you may reroll your battle die. You must use the new result."
        }
      ],
      "action": "Bank this as an Asset. Whenever you lose a battle, after resolving any required retreat, draw one card.",
      "battle": "After battle dice are rolled, if your battle total is lower than your opponent's, you may reroll your battle die. You must use the new result.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-attrition",
      "name": "Attrition",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. During battle cleanup after your opponent loses a battle against you, put each card they chose from their Battle Hand in their Graveyard instead of their Discard Pile."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, if your opponent loses, put every card from their initial Battle Hand in their Graveyard instead of its normal destination."
        }
      ],
      "action": "Bank this as an Asset. During battle cleanup after your opponent loses a battle against you, put each card they chose from their Battle Hand in their Graveyard instead of their Discard Pile.",
      "battle": "During battle cleanup, if your opponent loses, put every card from their initial Battle Hand in their Graveyard instead of its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-conscription",
      "name": "Conscription",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Draw one card. You may immediately play one card from your hand whose Action effect banks it as an Asset, without using another Action Opportunity."
        },
        {
          "label": "Battle",
          "text": "If this was committed from hand before Battle Hands were formed, draw one additional card when forming your initial Battle Hand and you may choose one additional card from it."
        }
      ],
      "action": "Draw one card. You may immediately play one card from your hand whose Action effect banks it as an Asset, without using another Action Opportunity.",
      "battle": "If this was committed from hand before Battle Hands were formed, draw one additional card when forming your initial Battle Hand and you may choose one additional card from it.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-contraband",
      "name": "Contraband",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Return one card from your Discard Pile to your hand."
        },
        {
          "label": "Battle",
          "text": "When this is revealed, choose one card in your Discard Pile whose Battle effect can still resolve. Put this in your Graveyard and reveal the chosen card face up in its place. During cleanup, put the chosen card in your Graveyard unless its text states another destination."
        }
      ],
      "action": "Return one card from your Discard Pile to your hand.",
      "battle": "When this is revealed, choose one card in your Discard Pile whose Battle effect can still resolve. Put this in your Graveyard and reveal the chosen card face up in its place. During cleanup, put the chosen card in your Graveyard unless its text states another destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-counterworks",
      "name": "Counterworks",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When an opposing effect would place an Overlay on a Territory, you may discard this. If you do, that Overlay is not placed. If a card would have become that Overlay, put it in its owner's Discard Pile."
        },
        {
          "label": "Battle",
          "text": "Choose one: one Overlay on the contested Territory is inactive during this battle; or the next opposing Overlay that would be placed there during this battle or cleanup is not placed. If a card would have become that Overlay, put it in its owner's Discard Pile."
        }
      ],
      "action": "Bank this as an Asset. When an opposing effect would place an Overlay on a Territory, you may discard this. If you do, that Overlay is not placed. If a card would have become that Overlay, put it in its owner's Discard Pile.",
      "battle": "Choose one: one Overlay on the contested Territory is inactive during this battle; or the next opposing Overlay that would be placed there during this battle or cleanup is not placed. If a card would have become that Overlay, put it in its owner's Discard Pile.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-court-martial",
      "name": "Court Martial",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. During battle cleanup, after an opponent loses a battle against you and completes their normal retreat, you may discard this. If you do, they retreat one additional position, if able."
        },
        {
          "label": "Battle",
          "text": "Your opponent gains disadvantage during this battle. If they lose, after completing their normal retreat, they retreat one additional position, if able."
        }
      ],
      "action": "Bank this as an Asset. During battle cleanup, after an opponent loses a battle against you and completes their normal retreat, you may discard this. If you do, they retreat one additional position, if able.",
      "battle": "Your opponent gains disadvantage during this battle. If they lose, after completing their normal retreat, they retreat one additional position, if able.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-fortifications",
      "name": "Fortifications",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When defending, you may choose up to two cards from your Battle Hand instead of one."
        },
        {
          "label": "Battle",
          "text": "If you are the defending player, add +1 to your battle total. If you lose, you may withdraw one additional position after completing your normal retreat."
        }
      ],
      "action": "Bank this as an Asset. When defending, you may choose up to two cards from your Battle Hand instead of one.",
      "battle": "If you are the defending player, add +1 to your battle total. If you lose, you may withdraw one additional position after completing your normal retreat.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-insurrection",
      "name": "Insurrection",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Discard your hand. Each player shuffles their Discard Pile into their Draw Pile. Draw three cards, then take one additional Action Opportunity."
        },
        {
          "label": "Battle",
          "text": "If you are counterattacking an opponent occupying a Territory you control, gain double advantage. Otherwise, if you are the attacking player, gain advantage."
        }
      ],
      "action": "Discard your hand. Each player shuffles their Discard Pile into their Draw Pile. Draw three cards, then take one additional Action Opportunity.",
      "battle": "If you are counterattacking an opponent occupying a Territory you control, gain double advantage. Otherwise, if you are the attacking player, gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-liberation",
      "name": "Liberation",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you win a counterattack against an opponent occupying a Territory you control, draw one card, then take one additional Action Opportunity."
        },
        {
          "label": "Battle",
          "text": "If you are counterattacking an opponent occupying a Territory you control, draw one additional card when forming your initial Battle Hand and you may choose one additional card from it."
        }
      ],
      "action": "Bank this as an Asset. After you win a counterattack against an opponent occupying a Territory you control, draw one card, then take one additional Action Opportunity.",
      "battle": "If you are counterattacking an opponent occupying a Territory you control, draw one additional card when forming your initial Battle Hand and you may choose one additional card from it.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-protracted-siege",
      "name": "Protracted Siege",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When an opponent would capture a Territory you control during their Capture step, you may place this on that Territory as an Overlay. If you do, that capture does not occur. During their next Capture step, they capture it normally if they still occupy it."
        },
        {
          "label": "Battle",
          "text": "If you lose while defending a Territory you control, place this on that Territory as an Overlay instead of following its normal destination. The opponent does not capture that Territory during their next Capture step. During their following Capture step, they capture it normally if they still occupy it."
        },
        {
          "label": "Reminder",
          "text": "After this delays one Capture step, or if the occupier leaves first, put it in its owner's Graveyard."
        }
      ],
      "action": "Bank this as an Asset. When an opponent would capture a Territory you control during their Capture step, you may place this on that Territory as an Overlay. If you do, that capture does not occur. During their next Capture step, they capture it normally if they still occupy it.",
      "battle": "If you lose while defending a Territory you control, place this on that Territory as an Overlay instead of following its normal destination. The opponent does not capture that Territory during their next Capture step. During their following Capture step, they capture it normally if they still occupy it.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-resistance",
      "name": "Resistance",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When counterattacking an opponent occupying a Territory you control, draw two additional cards when forming your initial Battle Hand."
        },
        {
          "label": "Battle",
          "text": "If you are counterattacking an opponent occupying a Territory you control, gain advantage. If you win, bank this as an Asset during cleanup instead of following its normal destination."
        },
        {
          "label": "Reminder",
          "text": "If your Asset Bank is full, you may discard one Asset to make room. Otherwise, this follows its normal destination."
        }
      ],
      "action": "Bank this as an Asset. When counterattacking an opponent occupying a Territory you control, draw two additional cards when forming your initial Battle Hand.",
      "battle": "If you are counterattacking an opponent occupying a Territory you control, gain advantage. If you win, bank this as an Asset during cleanup instead of following its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-resourcefulness",
      "name": "Resourcefulness",
      "allegiance": "Neutral",
      "cost": 3,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. You may have only one banked Resourcefulness. The first time during each of your turns that you use a cost-1 card for its Action effect or Battle effect, draw one card."
        },
        {
          "label": "Battle",
          "text": "If another active card you used in this battle has cost 1, gain advantage."
        }
      ],
      "action": "Bank this as an Asset. You may have only one banked Resourcefulness. The first time during each of your turns that you use a cost-1 card for its Action effect or Battle effect, draw one card.",
      "battle": "If another active card you used in this battle has cost 1, gain advantage.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-arcane-knowledge",
      "name": "Arcane Knowledge",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Move one card from your Graveyard to your Discard Pile."
        },
        {
          "label": "Battle",
          "text": "When this is revealed, choose one card in your Graveyard with a Battle effect that can resolve in this battle. Resolve that effect as though you had used it. Leave the chosen card in your Graveyard."
        }
      ],
      "action": "Move one card from your Graveyard to your Discard Pile.",
      "battle": "When this is revealed, choose one card in your Graveyard with a Battle effect that can resolve in this battle. Resolve that effect as though you had used it. Leave the chosen card in your Graveyard.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-armistice",
      "name": "Armistice",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. While this is active, neither player can initiate a battle. After your normal Draw step at the start of each of your turns, discard two cards from your hand or discard this. This cannot be voluntarily discarded at another time."
        },
        {
          "label": "Battle",
          "text": "Resolve effects that cancel cards first. If this is not canceled, end the battle without a winner. Return the attacking player to the position they entered from. Stop resolving Battle effects. Put all other cards still used in the battle in their owners' Discard Piles, then put this in its owner's Graveyard."
        },
        {
          "label": "Reminder",
          "text": "The attacking player's return is not a retreat. Effects that already resolved are not undone."
        }
      ],
      "action": "Bank this as an Asset. While this is active, neither player can initiate a battle. After your normal Draw step at the start of each of your turns, discard two cards from your hand or discard this. This cannot be voluntarily discarded at another time.",
      "battle": "Resolve effects that cancel cards first. If this is not canceled, end the battle without a winner. Return the attacking player to the position they entered from. Stop resolving Battle effects. Put all other cards still used in the battle in their owners' Discard Piles, then put this in its owner's Graveyard.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-assimilation",
      "name": "Assimilation",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you win a battle you initiated on a Territory your opponent controls, you may put this in your Graveyard. If you do, capture that Territory immediately instead of occupying it."
        },
        {
          "label": "Battle",
          "text": "If you win as the attacking player on a Territory your opponent controls, capture that Territory immediately instead of occupying it. Put this in your Graveyard after the capture resolves."
        }
      ],
      "action": "Bank this as an Asset. After you win a battle you initiated on a Territory your opponent controls, you may put this in your Graveyard. If you do, capture that Territory immediately instead of occupying it.",
      "battle": "If you win as the attacking player on a Territory your opponent controls, capture that Territory immediately instead of occupying it. Put this in your Graveyard after the capture resolves.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-capital-punishment",
      "name": "Capital Punishment",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Basic",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "If you won a battle this turn, choose one opposing Asset and put it in its owner's Graveyard."
        },
        {
          "label": "Battle",
          "text": "Negate one active opposing card used in the battle. During battle cleanup, if you won, put the chosen card in its owner's Graveyard instead of its normal destination."
        }
      ],
      "action": "If you won a battle this turn, choose one opposing Asset and put it in its owner's Graveyard.",
      "battle": "Negate one active opposing card used in the battle. During battle cleanup, if you won, put the chosen card in its owner's Graveyard instead of its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-invasion",
      "name": "Invasion",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Gain two additional positions of movement this turn. Movement granted by this card may be used only to advance. Resolve it one position at a time."
        },
        {
          "label": "Battle",
          "text": "If you are the attacking player, draw one additional card when forming your initial Battle Hand and you may choose one additional card from it."
        },
        {
          "label": "Reminder",
          "text": "Unused movement granted by this card is lost when a battle begins."
        }
      ],
      "action": "Gain two additional positions of movement this turn. Movement granted by this card may be used only to advance. Resolve it one position at a time.",
      "battle": "If you are the attacking player, draw one additional card when forming your initial Battle Hand and you may choose one additional card from it.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-revolution",
      "name": "Revolution",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Each player discards their hand, then draws cards equal to the number of cards the other player discarded."
        },
        {
          "label": "Battle",
          "text": "After all rerolls, you may exchange the players' final selected die results. Each player retains their own modifiers."
        },
        {
          "label": "Reminder",
          "text": "If both players exchange results, no exchange occurs."
        }
      ],
      "action": "Each player discards their hand, then draws cards equal to the number of cards the other player discarded.",
      "battle": "After all rerolls, you may exchange the players' final selected die results. Each player retains their own modifiers.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-sequestration",
      "name": "Sequestration",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Each player chooses one banked Asset they control to keep, if able, and discards the rest."
        },
        {
          "label": "Battle",
          "text": "All banked Assets are inactive during this battle."
        }
      ],
      "action": "Each player chooses one banked Asset they control to keep, if able, and discards the rest.",
      "battle": "All banked Assets are inactive during this battle.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-siege-weaponry",
      "name": "Siege Weaponry",
      "allegiance": "Neutral",
      "cost": 4,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Place this face up on the nearest enemy-controlled Territory ahead of you with an active printed effect. While it remains face up there, that Territory's printed effect is inactive. The next time you attack there, put this in its owner's Graveyard if you lose. If you win, or if you capture that Territory without a battle, turn this face down; it becomes a Ruins Overlay."
        },
        {
          "label": "Battle",
          "text": "If you are attacking on an enemy-controlled Territory, place this face up on it. That Territory's printed effect is inactive during this battle. If you win, turn this face down; it becomes a Ruins Overlay instead of following its normal destination."
        }
      ],
      "action": "Place this face up on the nearest enemy-controlled Territory ahead of you with an active printed effect. While it remains face up there, that Territory's printed effect is inactive. The next time you attack there, put this in its owner's Graveyard if you lose. If you win, or if you capture that Territory without a battle, turn this face down; it becomes a Ruins Overlay.",
      "battle": "If you are attacking on an enemy-controlled Territory, place this face up on it. That Territory's printed effect is inactive during this battle. If you win, turn this face down; it becomes a Ruins Overlay instead of following its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "neutral-manifest-destiny",
      "name": "Manifest Destiny",
      "allegiance": "Neutral",
      "cost": 5,
      "complexity": "Advanced",
      "trait": null,
      "card_form": null,
      "unique": true,
      "unique_rule": "Maximum one copy per Playable Deck",
      "effects": [
        {
          "label": "Action",
          "text": "As an additional cost, put every other card in your hand in your Graveyard. Then put banked Assets you control in your Graveyard until you have put at least three cards there this way, including at least one Asset. Add this to your end of the Gauntlet. It becomes a blank Territory under your control."
        },
        {
          "label": "Battle",
          "text": "If you win as the attacking player on a Territory your opponent controls, insert this between the contested Territory and the position from which you attacked. It becomes a blank Territory under your control instead of following its normal destination."
        },
        {
          "label": "Reminder",
          "text": "This is a normal Territory after it enters the Gauntlet. It may be occupied, captured, controlled, and affected normally."
        }
      ],
      "action": "As an additional cost, put every other card in your hand in your Graveyard. Then put banked Assets you control in your Graveyard until you have put at least three cards there this way, including at least one Asset. Add this to your end of the Gauntlet. It becomes a blank Territory under your control.",
      "battle": "If you win as the attacking player on a Territory your opponent controls, insert this between the contested Territory and the position from which you attacked. It becomes a blank Territory under your control instead of following its normal destination.",
      "mission": null,
      "source": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md"
    },
    {
      "id": "military-unbroken-ranks",
      "name": "Unbroken Ranks",
      "allegiance": "Military",
      "cost": 1,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you win a battle in which you used no Orders, you may discard it to gain 1 Command."
        },
        {
          "label": "Battle",
          "text": "If you win this battle and used no Orders in it, gain 1 Command."
        }
      ],
      "action": "Bank this as an Asset. After you win a battle in which you used no Orders, you may discard it to gain 1 Command.",
      "battle": "If you win this battle and used no Orders in it, gain 1 Command.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-battlefield-promotion",
      "name": "Battlefield Promotion",
      "allegiance": "Military",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "During an Action Opportunity after you win a battle this turn, return one card you played from your Battle Hand in that battle from your Discard Pile to your hand."
        },
        {
          "label": "Battle",
          "text": "If you win, return one other card you played from your Battle Hand to your hand instead of discarding it during cleanup."
        }
      ],
      "action": "During an Action Opportunity after you win a battle this turn, return one card you played from your Battle Hand in that battle from your Discard Pile to your hand.",
      "battle": "If you win, return one other card you played from your Battle Hand to your hand instead of discarding it during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-encampment",
      "name": "Encampment",
      "allegiance": "Military",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": "Territory Overlay",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Place this as an Overlay on a Territory you occupy and control."
        },
        {
          "label": "Overlay",
          "text": "At the end of your turn, if you occupy and control this Territory, gain 1 Command. When an opponent gains control of it, put this in its owner's Graveyard."
        },
        {
          "label": "Battle",
          "text": "If you win while defending a Territory you control, place this on it as an Overlay during cleanup."
        }
      ],
      "action": "Place this as an Overlay on a Territory you occupy and control.",
      "battle": "If you win while defending a Territory you control, place this on it as an Overlay during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-rearguard",
      "name": "Rearguard",
      "allegiance": "Military",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you lose a battle and retreat, when your opponent would enter your position that turn using an Order or card effect, you may discard this to prevent that movement. No Command is spent; any card used returns to its owner's hand."
        },
        {
          "label": "Battle",
          "text": "If you lose and retreat, bank this during cleanup."
        }
      ],
      "action": "Bank this as an Asset. After you lose a battle and retreat, when your opponent would enter your position that turn using an Order or card effect, you may discard this to prevent that movement. No Command is spent; any card used returns to its owner's hand.",
      "battle": "If you lose and retreat, bank this during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-brothers-in-arms",
      "name": "Brothers in Arms",
      "allegiance": "Military",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Before cards are committed from hand in a battle involving you, you may discard this to delay your hand commitment until after both players form their Battle Hands. Then either commit one card from your hand and choose one card from your Battle Hand, revealing both face up together, or choose neither. Both Battle effects must still be able to resolve."
        },
        {
          "label": "Battle",
          "text": "If this is in your initial Battle Hand and you committed no card from your hand, you may choose this and also commit one card from your hand face up. Both Battle effects must still be able to resolve."
        }
      ],
      "action": "Bank this as an Asset. Before cards are committed from hand in a battle involving you, you may discard this to delay your hand commitment until after both players form their Battle Hands. Then either commit one card from your hand and choose one card from your Battle Hand, revealing both face up together, or choose neither. Both Battle effects must still be able to resolve.",
      "battle": "If this is in your initial Battle Hand and you committed no card from your hand, you may choose this and also commit one card from your hand face up. Both Battle effects must still be able to resolve.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-field-command",
      "name": "Field Command",
      "allegiance": "Military",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After using a 1-Command Order, you may discard this to use your Leader's other 1-Command Order once this turn, at its next legal timing, for 0 Command."
        },
        {
          "label": "Battle",
          "text": "After using a 1-Command Order during this battle, you may use your Leader's other 1-Command Order once this turn, at its next legal timing, for 0 Command. If you do, put this in your Graveyard after that Order resolves."
        }
      ],
      "action": "Bank this as an Asset. After using a 1-Command Order, you may discard this to use your Leader's other 1-Command Order once this turn, at its next legal timing, for 0 Command.",
      "battle": "After using a 1-Command Order during this battle, you may use your Leader's other 1-Command Order once this turn, at its next legal timing, for 0 Command. If you do, put this in your Graveyard after that Order resolves.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-reserve-force",
      "name": "Reserve Force",
      "allegiance": "Military",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset with another card from your hand that has a Battle effect face down beneath it. After all cards in a battle involving you are revealed, you may discard this to reveal the stored card face up for its Battle effect, if that effect can still resolve. Put the stored card in your Graveyard during cleanup, or immediately if this leaves play before deployment."
        },
        {
          "label": "Battle",
          "text": "After all cards in the battle are revealed, you may replace this with a card from your hand whose Battle effect can still resolve. If you do, put this in your Graveyard, reveal that card face up for its Battle effect, and put that card in your Graveyard during cleanup. Otherwise, discard this during cleanup."
        }
      ],
      "action": "Bank this as an Asset with another card from your hand that has a Battle effect face down beneath it. After all cards in a battle involving you are revealed, you may discard this to reveal the stored card face up for its Battle effect, if that effect can still resolve. Put the stored card in your Graveyard during cleanup, or immediately if this leaves play before deployment.",
      "battle": "After all cards in the battle are revealed, you may replace this with a card from your hand whose Battle effect can still resolve. If you do, put this in your Graveyard, reveal that card face up for its Battle effect, and put that card in your Graveyard during cleanup. Otherwise, discard this during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-give-chase",
      "name": "Give Chase",
      "allegiance": "Military",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "During an Action Opportunity after you win a battle you initiated this turn, move one position toward the opponent's end of the Gauntlet. This may initiate a battle."
        },
        {
          "label": "Battle",
          "text": "If you win and initiated this battle, after the opponent retreats, move one position toward their end of the Gauntlet. This may initiate a battle."
        },
        {
          "label": "Pursuit",
          "text": "In a battle initiated this way, you cannot commit a card from your hand or use Orders. When forming your Battle Hand, draw one fewer card for each battle already fought this turn beyond the first, to a minimum of zero. After the movement, put this in your Graveyard."
        }
      ],
      "action": "During an Action Opportunity after you win a battle you initiated this turn, move one position toward the opponent's end of the Gauntlet. This may initiate a battle.",
      "battle": "If you win and initiated this battle, after the opponent retreats, move one position toward their end of the Gauntlet. This may initiate a battle.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-hold-the-line",
      "name": "Hold the Line",
      "allegiance": "Military",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When a battle begins in which you defend a Territory you control, before cards are committed from hand, you may put this in your Graveyard to use the effect below."
        },
        {
          "label": "Battle",
          "text": "If you are defending a Territory you control, use the effect below, then put this in your Graveyard during cleanup."
        },
        {
          "label": "Effect",
          "text": "After all cards in the battle are revealed, draw two additional cards into your Battle Hand and immediately reveal up to one of them face up for its Battle effect, if that effect can still resolve. If you lose, after you retreat, the opponent captures that Territory immediately."
        }
      ],
      "action": "Bank this as an Asset. When a battle begins in which you defend a Territory you control, before cards are committed from hand, you may put this in your Graveyard to use the effect below.",
      "battle": "If you are defending a Territory you control, use the effect below, then put this in your Graveyard during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-countercharge",
      "name": "Countercharge",
      "allegiance": "Military",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you win a battle you did not initiate, you may put this in your Graveyard to use the effect below."
        },
        {
          "label": "Battle",
          "text": "If you win this battle and did not initiate it, use the effect below, then put this in your Graveyard."
        },
        {
          "label": "Effect",
          "text": "After the opponent retreats, move one position toward their end of the Gauntlet. This may initiate a battle."
        }
      ],
      "action": "Bank this as an Asset. After you win a battle you did not initiate, you may put this in your Graveyard to use the effect below.",
      "battle": "If you win this battle and did not initiate it, use the effect below, then put this in your Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-war-crimes",
      "name": "War Crimes",
      "allegiance": "Military",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you win a battle, you may put this in your Graveyard to use the effect below."
        },
        {
          "label": "Battle",
          "text": "If you win, you may use the effect below. If you do, put this in your Graveyard during cleanup."
        },
        {
          "label": "Effect",
          "text": "Put every card your opponent played from their Battle Hand in that battle in their Graveyard instead of their Discard Pile, and make them retreat one additional position. You cannot move, capture a Territory, or use an Order as a result of that victory."
        }
      ],
      "action": "Bank this as an Asset. After you win a battle, you may put this in your Graveyard to use the effect below.",
      "battle": "If you win, you may use the effect below. If you do, put this in your Graveyard during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "military-shock-and-awe",
      "name": "Shock and Awe",
      "allegiance": "Military",
      "cost": 5,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": true,
      "unique_rule": "Maximum one copy per Playable Deck",
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When you initiate a battle on an enemy-controlled Territory, before cards are committed from hand, you may put this in your Graveyard to use the effect below."
        },
        {
          "label": "Battle",
          "text": "If you are attacking on an enemy-controlled Territory, use the effect below, then put this in your Graveyard during cleanup."
        },
        {
          "label": "Effect",
          "text": "After all cards in the battle are revealed, you may reveal one additional card from your hand face up for its Battle effect, if that effect can still resolve. Put that card in your Graveyard during cleanup. If you lose, retreat one additional position after your normal retreat. If you win, choose **Breakthrough** or **Consolidate**."
        },
        {
          "label": "Breakthrough",
          "text": "Choose only if the opponent can retreat one additional position. They do so after their normal retreat; then move one position toward their end of the Gauntlet. This movement cannot initiate a battle."
        },
        {
          "label": "Consolidate",
          "text": "Capture the contested Territory immediately, then set your Command to 2."
        },
        {
          "label": "Limit",
          "text": "After either option, you cannot move again, capture another Territory, or use an Order as a result of that victory."
        }
      ],
      "action": "Bank this as an Asset. When you initiate a battle on an enemy-controlled Territory, before cards are committed from hand, you may put this in your Graveyard to use the effect below.",
      "battle": "If you are attacking on an enemy-controlled Territory, use the effect below, then put this in your Graveyard during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md"
    },
    {
      "id": "diplomats-clemency",
      "name": "Clemency",
      "allegiance": "Diplomats",
      "cost": 1,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose a card in the opponent's Graveyard. They choose one:\n\n• Move it to their Discard Pile; you gain 1 Influence.\n• Leave it there; you draw one card."
        }
      ],
      "action": "Choose a card in the opponent's Graveyard. They choose one:\n\n• Move it to their Discard Pile; you gain 1 Influence.\n• Leave it there; you draw one card.",
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-trade-concessions",
      "name": "Trade Concessions",
      "allegiance": "Diplomats",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "When you offer Terms, before the opponent accepts or refuses, you may reveal this from hand and set it aside."
        },
        {
          "label": "Accepted",
          "text": "The opponent chooses one available option:\n\n• Draw two cards.\n• Bank one eligible card from hand as an Asset without using an Action Opportunity.\n\nThen discard this and draw one card."
        },
        {
          "label": "Refused",
          "text": "Return this to your hand before the battle."
        },
        {
          "label": "Battle",
          "text": "The opponent draws one card. Add +2 to your battle total."
        }
      ],
      "action": null,
      "battle": "The opponent draws one card. Add +2 to your battle total.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-safe-conduct",
      "name": "Safe Conduct",
      "allegiance": "Diplomats",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset.\n\nWhen you would lose a battle following refused Terms, you may discard this to withdraw instead. The opponent remains in or occupies the contested position, and the battle ends without a winner."
        }
      ],
      "action": "Bank this as an Asset.\n\nWhen you would lose a battle following refused Terms, you may discard this to withdraw instead. The opponent remains in or occupies the contested position, and the battle ends without a winner.",
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-neutral-observers",
      "name": "Neutral Observers",
      "allegiance": "Diplomats",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset.\n\nAfter Terms are refused, before either player commits a card from hand, you may discard this. The opponent first commits one card from hand face up for its Battle effect or declines to commit; then you commit normally."
        }
      ],
      "action": "Bank this as an Asset.\n\nAfter Terms are refused, before either player commits a card from hand, you may discard this. The opponent first commits one card from hand face up for its Battle effect or declines to commit; then you commit normally.",
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-good-faith",
      "name": "Good Faith",
      "allegiance": "Diplomats",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset.\n\nWhen you offer Terms, before the opponent accepts or refuses, you may discard this to draw one card, then reveal one card from hand and set it aside."
        },
        {
          "label": "Accepted",
          "text": "Put that card in your Graveyard."
        },
        {
          "label": "Refused",
          "text": "Return it to your hand before the battle."
        }
      ],
      "action": "Bank this as an Asset.\n\nWhen you offer Terms, before the opponent accepts or refuses, you may discard this to draw one card, then reveal one card from hand and set it aside.",
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-demilitarized-zone",
      "name": "Demilitarized Zone",
      "allegiance": "Diplomats",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": "Territory Overlay",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "After your Terms are accepted and the Proposal's Accepted effect resolves, you may place this as an Overlay on the contested Territory without using an Action Opportunity. Each player still there withdraws.\n\nNeither player may enter this Territory during the turn this is placed.\n\nTo enter it while unoccupied, discard one card.\n\nIt cannot be captured or change control while this remains.\n\nAt the start of your turn, before the Capture step, if you occupy it, discard one card or withdraw.\n\nAfter the first battle fought here, discard this."
        }
      ],
      "action": null,
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-diplomatic-latitude",
      "name": "Diplomatic Latitude",
      "allegiance": "Diplomats",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "When you offer Terms, you may reveal this from hand and offer two eligible Proposals with the same Stake instead of one. Stake that amount once."
        },
        {
          "label": "Accepted",
          "text": "The opponent chooses which Proposal is accepted."
        },
        {
          "label": "Refused",
          "text": "Choose one Proposal before resolving its Refused effect. Only it may be imposed.\n\nThe other Proposal does not resolve or become ratified. After the Terms resolve, discard this."
        }
      ],
      "action": null,
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-nonbinding-resolution",
      "name": "Nonbinding Resolution",
      "allegiance": "Diplomats",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "When you offer Terms, before the opponent accepts or refuses, you may reveal this from hand and set it aside."
        },
        {
          "label": "Accepted",
          "text": "If the Proposal is unratified, the opponent chooses one before ratification:\n\n• Ratify it normally.\n• Leave it unratified; you gain 2 Influence.\n\nAfter the accepted Terms resolve, discard this, then draw one card."
        },
        {
          "label": "Refused",
          "text": "Discard this, then draw one card before the battle."
        }
      ],
      "action": null,
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-sanctions-censure",
      "name": "Sanctions: Censure",
      "allegiance": "Diplomats",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "After an opponent refuses your Terms, you may bank this from hand without using an Action Opportunity.\n\nWhile banked, the first time each turn that opponent plays a card for its Action effect, they choose: discard one card, or you draw one card.\n\nAfter they accept your Terms, discard this."
        }
      ],
      "action": null,
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-gunboat-diplomacy",
      "name": "Gunboat Diplomacy",
      "allegiance": "Diplomats",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "When you offer Terms, before the opponent accepts or refuses, you may reveal this from hand."
        },
        {
          "label": "Accepted",
          "text": "Discard this."
        },
        {
          "label": "Refused",
          "text": "Reveal this face up in the resulting battle for its Battle effect."
        },
        {
          "label": "Battle",
          "text": "Add +2 to your battle total. After the battle, put this in your Discard Pile."
        }
      ],
      "action": null,
      "battle": "Add +2 to your battle total. After the battle, put this in your Discard Pile.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-sanctions-embargo",
      "name": "Sanctions: Embargo",
      "allegiance": "Diplomats",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "After an opponent refuses your Terms, you may bank this from hand without using an Action Opportunity.\n\nWhile banked, that opponent's Asset limit is reduced by 1, to a minimum of 0.\n\nAfter they accept your Terms, discard this."
        }
      ],
      "action": null,
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "diplomats-sanctions-blockade",
      "name": "Sanctions: Blockade",
      "allegiance": "Diplomats",
      "cost": 5,
      "complexity": null,
      "trait": null,
      "card_form": "Territory Overlay",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Rule",
          "text": "After the battle following an opponent's refusal of your Terms, you may place this as an Overlay on a Territory they control without using an Action Opportunity.\n\nThe first time each turn that opponent enters or leaves this Territory, they choose: discard one card, or you gain 1 Influence.\n\nDiscard this after they accept your Terms or lose control of this Territory."
        }
      ],
      "action": null,
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md"
    },
    {
      "id": "financiers-speculation",
      "name": "Speculation",
      "allegiance": "Financiers",
      "cost": 1,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one Territory you neither control nor occupy. Place this face up beside that Territory. At the start of your next turn, if you occupy or control that Territory, gain 2 Capital and discard this. Otherwise, put this in your Graveyard."
        },
        {
          "label": "Battle",
          "text": "If you initiated this battle, you may spend 1 Capital. If you do and win, gain 2 Capital during battle cleanup. If you do and do not win, put this in your Graveyard instead of its normal destination."
        }
      ],
      "action": "Choose one Territory you neither control nor occupy. Place this face up beside that Territory. At the start of your next turn, if you occupy or control that Territory, gain 2 Capital and discard this. Otherwise, put this in your Graveyard.",
      "battle": "If you initiated this battle, you may spend 1 Capital. If you do and win, gain 2 Capital during battle cleanup. If you do and do not win, put this in your Graveyard instead of its normal destination.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-monetary-crisis",
      "name": "Monetary Crisis",
      "allegiance": "Financiers",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Each player discards their hand, then draws two cards."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, each player with more than one card in hand chooses one of those cards and discards the rest."
        }
      ],
      "action": "Each player discards their hand, then draws two cards.",
      "battle": "During battle cleanup, each player with more than one card in hand chooses one of those cards and discards the rest.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-liquidation",
      "name": "Liquidation",
      "allegiance": "Financiers",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one card in your Treasury and put it in your Discard Pile. Gain Capital equal to its deckbuilding value, then you may immediately buy or buy out one Deed."
        },
        {
          "label": "Battle",
          "text": "Before dice are rolled, you may choose one card in your Treasury and put it in your Discard Pile. If you do, gain Capital equal to its deckbuilding value, then you may immediately Subsidize."
        }
      ],
      "action": "Choose one card in your Treasury and put it in your Discard Pile. Gain Capital equal to its deckbuilding value, then you may immediately buy or buy out one Deed.",
      "battle": "Before dice are rolled, you may choose one card in your Treasury and put it in your Discard Pile. If you do, gain Capital equal to its deckbuilding value, then you may immediately Subsidize.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-underwriting",
      "name": "Underwriting",
      "allegiance": "Financiers",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you lose a battle in which you used Subsidize, you may discard this. If you do, gain Capital equal to the bonus you purchased."
        },
        {
          "label": "Battle",
          "text": "After this battle, if you lose and used Subsidize, gain Capital equal to the bonus you purchased."
        }
      ],
      "action": "Bank this as an Asset. After you lose a battle in which you used Subsidize, you may discard this. If you do, gain Capital equal to the bonus you purchased.",
      "battle": "After this battle, if you lose and used Subsidize, gain Capital equal to the bonus you purchased.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-capital-gains",
      "name": "Capital Gains",
      "allegiance": "Financiers",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Place this beneath one card in your Treasury. At the start of your next turn, after the Capture step and income, return that Treasury card to your hand and gain Capital equal to its deckbuilding value, then discard this. If you lose a battle before then, put both cards in your Discard Pile instead. If the chosen card leaves your Treasury before this effect resolves, discard this."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, if you won, choose one other card you used during this battle that would enter your Discard Pile or Graveyard. Place that card face up in your Treasury instead."
        }
      ],
      "action": "Place this beneath one card in your Treasury. At the start of your next turn, after the Capture step and income, return that Treasury card to your hand and gain Capital equal to its deckbuilding value, then discard this. If you lose a battle before then, put both cards in your Discard Pile instead. If the chosen card leaves your Treasury before this effect resolves, discard this.",
      "battle": "During battle cleanup, if you won, choose one other card you used during this battle that would enter your Discard Pile or Graveyard. Place that card face up in your Treasury instead.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-tariffs",
      "name": "Tariffs",
      "allegiance": "Financiers",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Draw two cards, then take one additional Action Opportunity this turn."
        },
        {
          "label": "Asset",
          "text": "While this is banked, skip your normal draw. You cannot bank this while you control another banked Tariffs. You cannot voluntarily cause this to leave play during the turn it is banked."
        },
        {
          "label": "Battle",
          "text": "Your opponent may discard one card from hand. If they do not, add +1 to your battle total."
        }
      ],
      "action": "Bank this as an Asset. Draw two cards, then take one additional Action Opportunity this turn.",
      "battle": "Your opponent may discard one card from hand. If they do not, add +1 to your battle total.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-divestment",
      "name": "Divestment",
      "allegiance": "Financiers",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Make one Deed you own unowned. Gain Capital equal to the number of Deeds you owned before doing so, then take one additional Action Opportunity this turn."
        },
        {
          "label": "Battle",
          "text": "Before dice are rolled, you may make one Deed you own unowned. If you do, gain Capital equal to the number of Deeds you owned before doing so, then you may immediately Subsidize."
        }
      ],
      "action": "Make one Deed you own unowned. Gain Capital equal to the number of Deeds you owned before doing so, then take one additional Action Opportunity this turn.",
      "battle": "Before dice are rolled, you may make one Deed you own unowned. If you do, gain Capital equal to the number of Deeds you owned before doing so, then you may immediately Subsidize.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-margin-loan",
      "name": "Margin Loan",
      "allegiance": "Financiers",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": "Asset with collateral",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one other card in your hand or Treasury and place it beneath this as collateral. Bank this as an Asset. Gain Capital equal to the collateral card's deckbuilding value plus 2, then take one additional Action Opportunity this turn."
        },
        {
          "label": "Loan",
          "text": "At the start of your next turn, after the Capture step and income, choose one:\n\n• **Repay:** Pay Capital equal to the collateral card's deckbuilding value plus 3. Return the collateral card to your hand, then discard this.\n• **Default:** Put this and its collateral in your Graveyard."
        },
        {
          "label": "Battle",
          "text": "Before dice are rolled, you may place one other card from your hand or Treasury beneath this as collateral. If you do, gain Capital equal to its deckbuilding value, then you may immediately Subsidize. During battle cleanup, if you won, return the collateral card to your hand. Otherwise, put this and its collateral in your Graveyard."
        },
        {
          "label": "Reminder",
          "text": "If this leaves play before the loan is resolved, you default."
        }
      ],
      "action": "Choose one other card in your hand or Treasury and place it beneath this as collateral. Bank this as an Asset. Gain Capital equal to the collateral card's deckbuilding value plus 2, then take one additional Action Opportunity this turn.",
      "battle": "Before dice are rolled, you may place one other card from your hand or Treasury beneath this as collateral. If you do, gain Capital equal to its deckbuilding value, then you may immediately Subsidize. During battle cleanup, if you won, return the collateral card to your hand. Otherwise, put this and its collateral in your Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-leveraged-buyout",
      "name": "Leveraged Buyout",
      "allegiance": "Financiers",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Buy or buy out one Deed. For this purchase, you may use any number of cards from your hand or Treasury as collateral. Each collateral card contributes payment equal to its deckbuilding value and is put in your Graveyard after the purchase. Collateral may pay the entire cost."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, if you won as the attacking player on a Territory whose Deed you do not own, you may immediately buy or buy out that Deed, treating the Territory as occupied. For this purchase, you may use any number of other cards you used in this battle as collateral. Each contributes payment equal to its deckbuilding value and is put in your Graveyard instead of its normal destination. Collateral may pay the entire cost."
        }
      ],
      "action": "Buy or buy out one Deed. For this purchase, you may use any number of cards from your hand or Treasury as collateral. Each collateral card contributes payment equal to its deckbuilding value and is put in your Graveyard after the purchase. Collateral may pay the entire cost.",
      "battle": "During battle cleanup, if you won as the attacking player on a Territory whose Deed you do not own, you may immediately buy or buy out that Deed, treating the Territory as occupied. For this purchase, you may use any number of other cards you used in this battle as collateral. Each contributes payment equal to its deckbuilding value and is put in your Graveyard instead of its normal destination. Collateral may pay the entire cost.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-foreclosure",
      "name": "Foreclosure",
      "allegiance": "Financiers",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one unoccupied Territory whose Deed you own that is adjacent to a Territory you control. Take control of the chosen Territory."
        },
        {
          "label": "Battle",
          "text": "If you initiated this battle on a Territory whose Deed you owned when the battle began and you win, capture that Territory immediately instead of occupying it."
        }
      ],
      "action": "Choose one unoccupied Territory whose Deed you own that is adjacent to a Territory you control. Take control of the chosen Territory.",
      "battle": "If you initiated this battle on a Territory whose Deed you owned when the battle began and you win, capture that Territory immediately instead of occupying it.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-property-dues",
      "name": "Property Dues",
      "allegiance": "Financiers",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. The first time each turn your opponent advances onto a Territory whose Deed you own, they choose one: discard one card from hand, or you gain 2 Capital."
        },
        {
          "label": "Battle",
          "text": "If this battle takes place on a Territory whose Deed you own, your opponent chooses one: discard one card from hand, or you gain 3 Capital during battle cleanup."
        }
      ],
      "action": "Bank this as an Asset. The first time each turn your opponent advances onto a Territory whose Deed you own, they choose one: discard one card from hand, or you gain 2 Capital.",
      "battle": "If this battle takes place on a Territory whose Deed you own, your opponent chooses one: discard one card from hand, or you gain 3 Capital during battle cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "financiers-corner-the-market",
      "name": "Corner the Market",
      "allegiance": "Financiers",
      "cost": 5,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": true,
      "unique_rule": "Maximum one copy per Playable Deck",
      "effects": [
        {
          "label": "Action",
          "text": "Buy or buy out any number of Deeds. Resolve each purchase completely before calculating the cost of the next."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, if you won, you may buy or buy out any number of Deeds. Resolve each purchase completely before calculating the cost of the next."
        }
      ],
      "action": "Buy or buy out any number of Deeds. Resolve each purchase completely before calculating the cost of the next.",
      "battle": "During battle cleanup, if you won, you may buy or buy out any number of Deeds. Resolve each purchase completely before calculating the cost of the next.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md"
    },
    {
      "id": "intelligence-exfiltration",
      "name": "Exfiltration",
      "allegiance": "Intelligence",
      "cost": 1,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After you complete or abort a Mission, you may discard this. If you do, withdraw."
        },
        {
          "label": "Battle",
          "text": "If you lose, you may retreat one additional position."
        }
      ],
      "action": "Bank this as an Asset. After you complete or abort a Mission, you may discard this. If you do, withdraw.",
      "battle": "If you lose, you may retreat one additional position.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-spies",
      "name": "Spies",
      "allegiance": "Intelligence",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Look at your opponent's hand. Draw one card, then discard one card."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. Look at each opposing face-down card used in the battle. You may return your selected card to your Battle Hand and choose another eligible card from that Battle Hand face down."
        },
        {
          "label": "Mission",
          "text": "Complete after you look at or reveal an opposing face-down card before the normal battle reveal, then win that battle."
        }
      ],
      "action": "Look at your opponent's hand. Draw one card, then discard one card.",
      "battle": "Reveal this before the other cards in the battle. Look at each opposing face-down card used in the battle. You may return your selected card to your Battle Hand and choose another eligible card from that Battle Hand face down.",
      "mission": "Complete after you look at or reveal an opposing face-down card before the normal battle reveal, then win that battle.",
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-fog-of-war",
      "name": "Fog of War",
      "allegiance": "Intelligence",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": "Territory Overlay",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Place this as an Overlay on a Territory. Remove it after the next battle fought there. During that battle, make each hand commitment and Battle Hand choice after your opponent makes the corresponding choice, regardless of who initiated the battle."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. If your opponent used one card from hand and one card from their Battle Hand, they choose one of those cards and return it to its source. They use no card from that source."
        },
        {
          "label": "Mission",
          "text": "Complete after your opponent uses a card from both hand and Battle Hand in a battle involving you, then loses that battle."
        }
      ],
      "action": "Place this as an Overlay on a Territory. Remove it after the next battle fought there. During that battle, make each hand commitment and Battle Hand choice after your opponent makes the corresponding choice, regardless of who initiated the battle.",
      "battle": "Reveal this before the other cards in the battle. If your opponent used one card from hand and one card from their Battle Hand, they choose one of those cards and return it to its source. They use no card from that source.",
      "mission": "Complete after your opponent uses a card from both hand and Battle Hand in a battle involving you, then loses that battle.",
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-disinformation",
      "name": "Disinformation",
      "allegiance": "Intelligence",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Battle",
          "text": "If you committed this from hand, reveal it before the other cards in the battle. If your opponent also committed a card from hand, gain advantage. Return this to your hand during cleanup."
        },
        {
          "label": "Mission",
          "text": "Complete after you win a battle in which your opponent committed a card from hand and you did not."
        }
      ],
      "action": null,
      "battle": "If you committed this from hand, reveal it before the other cards in the battle. If your opponent also committed a card from hand, gain advantage. Return this to your hand during cleanup.",
      "mission": "Complete after you win a battle in which your opponent committed a card from hand and you did not.",
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-operational-reassessment",
      "name": "Operational Reassessment",
      "allegiance": "Intelligence",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Return your Active Mission to your hand, then place another eligible Intelligence card from your hand face down as your Active Mission. It cannot complete this turn."
        },
        {
          "label": "Battle",
          "text": "After all cards in the battle are revealed, you may replace this with a card from your hand whose Battle effect can still resolve. If you do, put this in your Graveyard, reveal the replacement card face up for its Battle effect, and put that card in your Graveyard during cleanup."
        }
      ],
      "action": "Return your Active Mission to your hand, then place another eligible Intelligence card from your hand face down as your Active Mission. It cannot complete this turn.",
      "battle": "After all cards in the battle are revealed, you may replace this with a card from your hand whose Battle effect can still resolve. If you do, put this in your Graveyard, reveal the replacement card face up for its Battle effect, and put that card in your Graveyard during cleanup.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-intercepted-orders",
      "name": "Intercepted Orders",
      "allegiance": "Intelligence",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When your opponent forms their initial Battle Hand in a battle involving you, before they choose a card, you may discard this. If you do, look at that Battle Hand and choose one card. They cannot choose that card during this battle."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. Look at your opponent's Battle Hand and choose one card. They cannot use that card during this battle. If it was their selected card, they may choose another eligible card from that Battle Hand face down."
        }
      ],
      "action": "Bank this as an Asset. When your opponent forms their initial Battle Hand in a battle involving you, before they choose a card, you may discard this. If you do, look at that Battle Hand and choose one card. They cannot choose that card during this battle.",
      "battle": "Reveal this before the other cards in the battle. Look at your opponent's Battle Hand and choose one card. They cannot use that card during this battle. If it was their selected card, they may choose another eligible card from that Battle Hand face down.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-reconnaissance",
      "name": "Reconnaissance",
      "allegiance": "Intelligence",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When a battle you initiated begins, you may discard this to look at your opponent's hand. You may then withdraw before cards are committed from hand."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. After the remaining cards are revealed, before any of their effects resolve, you may withdraw. If you do, return all other cards used in the battle to their sources and end the battle without a winner."
        },
        {
          "label": "Mission",
          "text": "Complete after you win a battle you did not initiate while occupying an enemy-controlled Territory."
        }
      ],
      "action": "Bank this as an Asset. When a battle you initiated begins, you may discard this to look at your opponent's hand. You may then withdraw before cards are committed from hand.",
      "battle": "Reveal this before the other cards in the battle. After the remaining cards are revealed, before any of their effects resolve, you may withdraw. If you do, return all other cards used in the battle to their sources and end the battle without a winner.",
      "mission": "Complete after you win a battle you did not initiate while occupying an enemy-controlled Territory.",
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-deep-cover",
      "name": "Deep Cover",
      "allegiance": "Intelligence",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When your Active Mission would fail, you may put this in your Graveyard. If you do, return that Mission to your hand instead."
        },
        {
          "label": "Battle",
          "text": "If an opposing effect looked at or revealed one of your face-down cards used in this battle before the normal reveal, gain advantage."
        }
      ],
      "action": "Bank this as an Asset. When your Active Mission would fail, you may put this in your Graveyard. If you do, return that Mission to your hand instead.",
      "battle": "If an opposing effect looked at or revealed one of your face-down cards used in this battle before the normal reveal, gain advantage.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-assassins",
      "name": "Assassins",
      "allegiance": "Intelligence",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Look at your opponent's hand. Choose one card from it and discard that card."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. If your opponent committed a card from hand, reveal and negate that card. Otherwise, give your opponent disadvantage during this battle."
        },
        {
          "label": "Mission",
          "text": "Complete after you look at one or more cards in your opponent's hand outside a battle, then win a battle against that opponent in which they committed a card from hand."
        }
      ],
      "action": "Look at your opponent's hand. Choose one card from it and discard that card.",
      "battle": "Reveal this before the other cards in the battle. If your opponent committed a card from hand, reveal and negate that card. Otherwise, give your opponent disadvantage during this battle.",
      "mission": "Complete after you look at one or more cards in your opponent's hand outside a battle, then win a battle against that opponent in which they committed a card from hand.",
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-treason",
      "name": "Treason",
      "allegiance": "Intelligence",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After all cards in a battle involving you are revealed, before their effects resolve, you may discard this. If you do, choose one opposing card used in the battle. Negate it, then resolve its Battle effect as though you had used it."
        },
        {
          "label": "Battle",
          "text": "Reveal this before the other cards in the battle. After the remaining cards are revealed, before their effects resolve, choose one opposing card used in the battle. Negate it, then resolve its Battle effect as though you had used it."
        }
      ],
      "action": "Bank this as an Asset. After all cards in a battle involving you are revealed, before their effects resolve, you may discard this. If you do, choose one opposing card used in the battle. Negate it, then resolve its Battle effect as though you had used it.",
      "battle": "Reveal this before the other cards in the battle. After the remaining cards are revealed, before their effects resolve, choose one opposing card used in the battle. Negate it, then resolve its Battle effect as though you had used it.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-subversion",
      "name": "Subversion",
      "allegiance": "Intelligence",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When an opposing banked Asset's effect would resolve, you may put this in your Graveyard. If you do, negate that effect and discard that Asset if it remains in play."
        },
        {
          "label": "Battle",
          "text": "Opposing banked Assets cannot be used during this battle."
        },
        {
          "label": "Mission",
          "text": "Complete after you win a battle in which your opponent used a banked Asset and you used none."
        }
      ],
      "action": "Bank this as an Asset. When an opposing banked Asset's effect would resolve, you may put this in your Graveyard. If you do, negate that effect and discard that Asset if it remains in play.",
      "battle": "Opposing banked Assets cannot be used during this battle.",
      "mission": "Complete after you win a battle in which your opponent used a banked Asset and you used none.",
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "intelligence-sleeper-network",
      "name": "Sleeper Network",
      "allegiance": "Intelligence",
      "cost": 5,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": true,
      "unique_rule": "Maximum one copy per Playable Deck",
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset with one other card from your hand face down beneath it. At the end of each of your later turns, you may place one other card from your hand face down beneath it."
        },
        {
          "label": "Capacity",
          "text": "This can hold no more cards than the number of Territories you control. If it holds too many, immediately discard cards beneath it of your choice until it is within capacity."
        },
        {
          "label": "Activate",
          "text": "At the start of your turn, you may put this in your Graveyard. If you do, reveal the cards beneath it. Play each card whose Action effect can legally resolve, one at a time and in any order, without using Action Opportunities. Discard the rest."
        },
        {
          "label": "Compromised",
          "text": "When an opposing effect would cause this to leave play, before it does, reveal the cards beneath it. You may play one card whose Action effect can legally resolve without using an Action Opportunity. Discard the rest."
        },
        {
          "label": "Other removal",
          "text": "If this leaves play for any other reason, discard all cards beneath it."
        }
      ],
      "action": "Bank this as an Asset with one other card from your hand face down beneath it. At the end of each of your later turns, you may place one other card from your hand face down beneath it.",
      "battle": null,
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md"
    },
    {
      "id": "mystics-dark-omens",
      "name": "Dark Omens",
      "allegiance": "Mystics",
      "cost": 1,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Draw two cards, then put one of them in your Graveyard."
        },
        {
          "label": "Battle",
          "text": "Draw one card. You may put it in your Graveyard. If you do, gain advantage."
        }
      ],
      "action": "Draw two cards, then put one of them in your Graveyard.",
      "battle": "Draw one card. You may put it in your Graveyard. If you do, gain advantage.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-accursed-wager",
      "name": "Accursed Wager",
      "allegiance": "Mystics",
      "cost": 2,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "After the next battle you initiate this turn, the losing player puts one card from their hand in their Graveyard, if able."
        },
        {
          "label": "Battle",
          "text": "After this battle, the losing player puts one card from their hand in their Graveyard, if able."
        }
      ],
      "action": "After the next battle you initiate this turn, the losing player puts one card from their hand in their Graveyard, if able.",
      "battle": "After this battle, the losing player puts one card from their hand in their Graveyard, if able.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-fate-s-toll",
      "name": "Fate's Toll",
      "allegiance": "Mystics",
      "cost": 2,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Put one other card from your hand in your Graveyard. Gain one additional position of movement this turn. Resolve movement one position at a time."
        },
        {
          "label": "Battle",
          "text": "After you roll, you may put one other card from your hand in your Graveyard to reroll. You must use the new result."
        }
      ],
      "action": "Put one other card from your hand in your Graveyard. Gain one additional position of movement this turn. Resolve movement one position at a time.",
      "battle": "After you roll, you may put one other card from your hand in your Graveyard to reroll. You must use the new result.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-grave-ward",
      "name": "Grave Ward",
      "allegiance": "Mystics",
      "cost": 2,
      "complexity": null,
      "trait": "Arcane",
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. When a card enters your Graveyard, you may discard this. If you do, move that card from your Graveyard to your Discard Pile."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, choose one other card you committed from hand during this battle. Move it from your Graveyard to your Discard Pile."
        }
      ],
      "action": "Bank this as an Asset. When a card enters your Graveyard, you may discard this. If you do, move that card from your Graveyard to your Discard Pile.",
      "battle": "During battle cleanup, choose one other card you committed from hand during this battle. Move it from your Graveyard to your Discard Pile.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-spirit-hollow",
      "name": "Spirit Hollow",
      "allegiance": "Mystics",
      "cost": 3,
      "complexity": null,
      "trait": "Arcane",
      "card_form": "Territory Overlay",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Place this as an Overlay on your current Territory or an adjacent Territory."
        },
        {
          "label": "Battle",
          "text": "Place this as an Overlay on the contested Territory instead of following its normal destination."
        },
        {
          "label": "Overlay",
          "text": "After battle cleanup following a battle here, each player may put one card from their hand in their Graveyard. A player who does may move one other card from their Graveyard to their Discard Pile.\n\nWhen this Territory is captured, put this in its owner's Graveyard."
        }
      ],
      "action": "Place this as an Overlay on your current Territory or an adjacent Territory.",
      "battle": "Place this as an Overlay on the contested Territory instead of following its normal destination.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-soul-for-soul",
      "name": "Soul for Soul",
      "allegiance": "Mystics",
      "cost": 3,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one card in your hand and one card in your Graveyard. Exchange them."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, after cards committed from your hand enter your Graveyard, you may exchange one card in your hand with one other card in your Graveyard that you committed from hand during this battle."
        }
      ],
      "action": "Choose one card in your hand and one card in your Graveyard. Exchange them.",
      "battle": "During battle cleanup, after cards committed from your hand enter your Graveyard, you may exchange one card in your hand with one other card in your Graveyard that you committed from hand during this battle.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-rend-the-veil",
      "name": "Rend the Veil",
      "allegiance": "Mystics",
      "cost": 3,
      "complexity": null,
      "trait": "Arcane",
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After all cards in a battle involving you are revealed, you may discard this. If you do, choose one card in your Graveyard whose Battle effect can resolve in this battle and does not use another card or resolve or repeat another Battle effect. Reveal the chosen card face up and resolve its Battle effect."
        },
        {
          "label": "Battle",
          "text": "When revealed, you may choose one card in your Graveyard whose Battle effect can resolve in this battle and does not use another card or resolve or repeat another Battle effect. Reveal the chosen card face up and resolve its Battle effect."
        },
        {
          "label": "Reminder",
          "text": "A card used this way is neither a hand commitment nor a card from a Battle Hand. During battle cleanup, move it to your Discard Pile instead of any other destination."
        }
      ],
      "action": "Bank this as an Asset. After all cards in a battle involving you are revealed, you may discard this. If you do, choose one card in your Graveyard whose Battle effect can resolve in this battle and does not use another card or resolve or repeat another Battle effect. Reveal the chosen card face up and resolve its Battle effect.",
      "battle": "When revealed, you may choose one card in your Graveyard whose Battle effect can resolve in this battle and does not use another card or resolve or repeat another Battle effect. Reveal the chosen card face up and resolve its Battle effect.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-paths-of-shadow",
      "name": "Paths of Shadow",
      "allegiance": "Mystics",
      "cost": 3,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Move to any Territory you control. This movement cannot initiate a battle."
        },
        {
          "label": "Battle",
          "text": "If you lose this battle, you may move to any Territory you control instead of retreating normally."
        }
      ],
      "action": "Move to any Territory you control. This movement cannot initiate a battle.",
      "battle": "If you lose this battle, you may move to any Territory you control instead of retreating normally.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-witchcraft",
      "name": "Witchcraft",
      "allegiance": "Mystics",
      "cost": 4,
      "complexity": null,
      "trait": "Arcane",
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Once per turn, after all cards in a battle involving you are revealed, you may put one card from your hand in your Graveyard. If you do, choose one other active card you used in the battle with an eligible Battle effect. Resolve that effect one additional time."
        },
        {
          "label": "Battle",
          "text": "When revealed, choose one other active card you used in the battle with an eligible Battle effect. Resolve that effect one additional time. If you cannot choose one, gain advantage. During battle cleanup, put this in your Graveyard."
        },
        {
          "label": "Reminder",
          "text": "Make all choices and pay all costs again when the effect repeats."
        }
      ],
      "action": "Bank this as an Asset. Once per turn, after all cards in a battle involving you are revealed, you may put one card from your hand in your Graveyard. If you do, choose one other active card you used in the battle with an eligible Battle effect. Resolve that effect one additional time.",
      "battle": "When revealed, choose one other active card you used in the battle with an eligible Battle effect. Resolve that effect one additional time. If you cannot choose one, gain advantage. During battle cleanup, put this in your Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-black-covenant",
      "name": "Black Covenant",
      "allegiance": "Mystics",
      "cost": 4,
      "complexity": null,
      "trait": "Arcane",
      "card_form": "Asset with bound card",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bind one other card from your hand face down beneath this, then bank this as an Asset. While banked, you may either play the bound card for its Action effect at a legal Action timing without using your normal Action Opportunity, or commit it during a battle as an additional hand commitment. The bound card follows the normal destination for a card used from hand. After the bound card resolves, put this in your Graveyard."
        },
        {
          "label": "Battle",
          "text": "When revealed, you may bind one other card from your hand that has a Battle effect beneath this, then immediately commit and reveal it as an additional hand commitment. During battle cleanup, put this in your Graveyard."
        },
        {
          "label": "Reminder",
          "text": "If this leaves play while a card remains bound beneath it, put the bound card in your Graveyard."
        }
      ],
      "action": "Bind one other card from your hand face down beneath this, then bank this as an Asset. While banked, you may either play the bound card for its Action effect at a legal Action timing without using your normal Action Opportunity, or commit it during a battle as an additional hand commitment. The bound card follows the normal destination for a card used from hand. After the bound card resolves, put this in your Graveyard.",
      "battle": "When revealed, you may bind one other card from your hand that has a Battle effect beneath this, then immediately commit and reveal it as an additional hand commitment. During battle cleanup, put this in your Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-circle-of-bones",
      "name": "Circle of Bones",
      "allegiance": "Mystics",
      "cost": 4,
      "complexity": null,
      "trait": "Arcane",
      "card_form": "Territory Overlay",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Place this as an Overlay on your current Territory or an adjacent Territory."
        },
        {
          "label": "Battle",
          "text": "Place this as an Overlay on the contested Territory instead of following its normal destination."
        },
        {
          "label": "Overlay",
          "text": "Once during each battle here involving you, after dice are rolled, you may put one card from your hand in your Graveyard. If you do, choose either player. That player rerolls and must use the new result.\n\nWhen this Territory is captured, put this in its owner's Graveyard."
        }
      ],
      "action": "Place this as an Overlay on your current Territory or an adjacent Territory.",
      "battle": "Place this as an Overlay on the contested Territory instead of following its normal destination.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "mystics-necromancy",
      "name": "Necromancy",
      "allegiance": "Mystics",
      "cost": 5,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": true,
      "unique_rule": "Maximum one copy per Playable Deck",
      "effects": [
        {
          "label": "Action",
          "text": "Choose one:\n\n• Place this face down beneath your Draw Pile, then draw one card.\n• Choose up to three non-Necromancy cards in your Graveyard. Put every other card in your hand in your Graveyard, then return the chosen cards to your hand. Put this in your Graveyard."
        },
        {
          "label": "Battle",
          "text": "During battle cleanup, after your other used cards follow their normal destinations, choose up to three non-Necromancy cards in your Graveyard. Put every card remaining in your hand in your Graveyard, then return the chosen cards to your hand. This follows its normal destination."
        }
      ],
      "action": "Choose one:\n\n• Place this face down beneath your Draw Pile, then draw one card.\n• Choose up to three non-Necromancy cards in your Graveyard. Put every other card in your hand in your Graveyard, then return the chosen cards to your hand. Put this in your Graveyard.",
      "battle": "During battle cleanup, after your other used cards follow their normal destinations, choose up to three non-Necromancy cards in your Graveyard. Put every card remaining in your hand in your Graveyard, then return the chosen cards to your hand. This follows its normal destination.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md"
    },
    {
      "id": "inquisition-accusation",
      "name": "Accusation",
      "allegiance": "Inquisition",
      "cost": 1,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one card in the opponent's Discard Pile. They put it on top of their Draw Pile or in their Graveyard."
        },
        {
          "label": "Battle",
          "text": "After the battle, choose one card in the opponent's Discard Pile. They put it on top of their Draw Pile or in their Graveyard."
        }
      ],
      "action": "Choose one card in the opponent's Discard Pile. They put it on top of their Draw Pile or in their Graveyard.",
      "battle": "After the battle, choose one card in the opponent's Discard Pile. They put it on top of their Draw Pile or in their Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-confession",
      "name": "Confession",
      "allegiance": "Inquisition",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Look at the opponent's hand and choose one card with a Battle effect. Until the end of the turn, if they commit a card from hand in a battle involving you, they must commit the chosen card if able."
        },
        {
          "label": "Battle",
          "text": "After both players complete their hand commitments and Battle Hand choices, before the normal reveal, reveal this and the opponent's hand commitment, if any. You may return your own hand commitment to your hand and replace it with another eligible card from hand, revealed face up."
        },
        {
          "label": "Reminder",
          "text": "This permits one replacement, not an additional commitment."
        }
      ],
      "action": "Look at the opponent's hand and choose one card with a Battle effect. Until the end of the turn, if they commit a card from hand in a battle involving you, they must commit the chosen card if able.",
      "battle": "After both players complete their hand commitments and Battle Hand choices, before the normal reveal, reveal this and the opponent's hand commitment, if any. You may return your own hand commitment to your hand and replace it with another eligible card from hand, revealed face up.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-penance",
      "name": "Penance",
      "allegiance": "Inquisition",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "The opponent chooses one: put one card from hand in their Graveyard, or you gain 1 Conviction."
        },
        {
          "label": "Battle",
          "text": "After all cards in the battle are revealed, the opponent chooses one: put one card from hand in their Graveyard, or add +1 to your battle total."
        }
      ],
      "action": "The opponent chooses one: put one card from hand in their Graveyard, or you gain 1 Conviction.",
      "battle": "After all cards in the battle are revealed, the opponent chooses one: put one card from hand in their Graveyard, or add +1 to your battle total.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-divine-mercy",
      "name": "Divine Mercy",
      "allegiance": "Inquisition",
      "cost": 2,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one card in the opponent's Graveyard and move it to their Discard Pile. Then gain 2 Conviction."
        },
        {
          "label": "Battle",
          "text": "Choose one card in the opponent's Graveyard and move it to their Discard Pile. Then add +2 to your battle total."
        }
      ],
      "action": "Choose one card in the opponent's Graveyard and move it to their Discard Pile. Then gain 2 Conviction.",
      "battle": "Choose one card in the opponent's Graveyard and move it to their Discard Pile. Then add +2 to your battle total.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-no-martyrs",
      "name": "No Martyrs",
      "allegiance": "Inquisition",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. After all cards in a battle involving you are revealed, you may discard this. If you do and the opponent loses, they cannot benefit from effects they control triggered by that loss or retreat, and they retreat one additional position."
        },
        {
          "label": "Battle",
          "text": "If the opponent loses, they cannot benefit from effects they control triggered by that loss or retreat, and they retreat one additional position."
        }
      ],
      "action": "Bank this as an Asset. After all cards in a battle involving you are revealed, you may discard this. If you do and the opponent loses, they cannot benefit from effects they control triggered by that loss or retreat, and they retreat one additional position.",
      "battle": "If the opponent loses, they cannot benefit from effects they control triggered by that loss or retreat, and they retreat one additional position.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-excommunication",
      "name": "Excommunication",
      "allegiance": "Inquisition",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one or more cards in the opponent's Discard Pile with combined deckbuilding value up to 5. Put them in their Graveyard."
        },
        {
          "label": "Battle",
          "text": "After the battle, choose one or more cards in the opponent's Discard Pile with combined deckbuilding value up to 3. Put them in their Graveyard."
        }
      ],
      "action": "Choose one or more cards in the opponent's Discard Pile with combined deckbuilding value up to 5. Put them in their Graveyard.",
      "battle": "After the battle, choose one or more cards in the opponent's Discard Pile with combined deckbuilding value up to 3. Put them in their Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-guilt-by-association",
      "name": "Guilt by Association",
      "allegiance": "Inquisition",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Choose one card in the opponent's Discard Pile. Put every card there with that title in their Graveyard."
        },
        {
          "label": "Battle",
          "text": "After the battle, choose one card the opponent used in that battle. Put every card in their Discard Pile with that title in their Graveyard."
        }
      ],
      "action": "Choose one card in the opponent's Discard Pile. Put every card there with that title in their Graveyard.",
      "battle": "After the battle, choose one card the opponent used in that battle. Put every card in their Discard Pile with that title in their Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-act-of-faith",
      "name": "Act of Faith",
      "allegiance": "Inquisition",
      "cost": 3,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Reveal up to three cards from the top of the opponent's Draw Pile. Put one in their Graveyard and the rest in their Discard Pile."
        },
        {
          "label": "Battle",
          "text": "After the battle, reveal up to two cards from the top of the opponent's Draw Pile. Put one in their Graveyard and the rest in their Discard Pile."
        },
        {
          "label": "Reminder",
          "text": "If only one card is revealed, put it in the Graveyard."
        }
      ],
      "action": "Reveal up to three cards from the top of the opponent's Draw Pile. Put one in their Graveyard and the rest in their Discard Pile.",
      "battle": "After the battle, reveal up to two cards from the top of the opponent's Draw Pile. Put one in their Graveyard and the rest in their Discard Pile.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-tyranny",
      "name": "Tyranny",
      "allegiance": "Inquisition",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": "Asset",
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Bank this as an Asset. Once per turn, after all cards in a battle involving you are revealed, you may spend 1 Conviction to negate one opposing card used in the battle."
        },
        {
          "label": "Battle",
          "text": "Negate one opposing card used in the battle."
        }
      ],
      "action": "Bank this as an Asset. Once per turn, after all cards in a battle involving you are revealed, you may spend 1 Conviction to negate one opposing card used in the battle.",
      "battle": "Negate one opposing card used in the battle.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-burning-at-the-stake",
      "name": "Burning at the Stake",
      "allegiance": "Inquisition",
      "cost": 4,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "The opponent reveals their hand. Put the card with the highest deckbuilding value in their Graveyard; choose among ties. If it has the Arcane trait, gain 1 Conviction."
        },
        {
          "label": "Battle",
          "text": "If the opponent loses, they reveal their hand. Put the card with the highest deckbuilding value in their Graveyard; choose among ties. If it has the Arcane trait, gain 1 Conviction."
        },
        {
          "label": "Reminder",
          "text": "If the opponent has no cards in hand, this effect does nothing."
        }
      ],
      "action": "The opponent reveals their hand. Put the card with the highest deckbuilding value in their Graveyard; choose among ties. If it has the Arcane trait, gain 1 Conviction.",
      "battle": "If the opponent loses, they reveal their hand. Put the card with the highest deckbuilding value in their Graveyard; choose among ties. If it has the Arcane trait, gain 1 Conviction.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-heresy",
      "name": "Heresy",
      "allegiance": "Inquisition",
      "cost": 5,
      "complexity": null,
      "trait": "Arcane",
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Battle",
          "text": "You may spend 4 Conviction to choose one card in the opponent's Graveyard and resolve its Battle effect as though you had used it. That effect may resolve one additional Battle effect; the additional effect cannot resolve another.\n\nThe chosen card remains in the opponent's Graveyard."
        }
      ],
      "action": null,
      "battle": "You may spend 4 Conviction to choose one card in the opponent's Graveyard and resolve its Battle effect as though you had used it. That effect may resolve one additional Battle effect; the additional effect cannot resolve another.\n\nThe chosen card remains in the opponent's Graveyard.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    },
    {
      "id": "inquisition-hellfire",
      "name": "Hellfire",
      "allegiance": "Inquisition",
      "cost": 5,
      "complexity": null,
      "trait": null,
      "card_form": null,
      "unique": false,
      "unique_rule": null,
      "effects": [
        {
          "label": "Action",
          "text": "Spend any amount of Conviction. Put that many cards from the top of the opponent's Draw Pile in their Graveyard."
        },
        {
          "label": "Battle",
          "text": "After all cards in the battle are revealed, spend any amount of Conviction. For each Conviction spent, choose one: add +1 to your battle total; or, if you win, after the battle put the top card of the opponent's Draw Pile in their Graveyard. You may choose either option more than once."
        },
        {
          "label": "Reminder",
          "text": "Each Conviction provides only one chosen benefit."
        }
      ],
      "action": "Spend any amount of Conviction. Put that many cards from the top of the opponent's Draw Pile in their Graveyard.",
      "battle": "After all cards in the battle are revealed, spend any amount of Conviction. For each Conviction spent, choose one: add +1 to your battle total; or, if you win, after the battle put the top card of the opponent's Draw Pile in their Graveyard. You may choose either option more than once.",
      "mission": null,
      "source": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    }
  ],
  "territories": [
    {
      "id": "territory-quicksand",
      "number": 1,
      "name": "Quicksand",
      "arena": false,
      "complexity": "Basic",
      "text": "If a player begins their Movement step on Quicksand, they cannot voluntarily withdraw or move more than one position that turn. Forced displacement is unaffected.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-poisonous-gas",
      "number": 2,
      "name": "Poisonous Gas",
      "arena": false,
      "complexity": "Advanced",
      "text": "During a battle on Poisonous Gas, each player may use no more than one card for its Battle effect. A card chosen from a Battle Hand goes to its owner's Graveyard during cleanup instead of its normal destination. If a player chooses no card from their Battle Hand, they put one unchosen card from their initial Battle Hand in their Graveyard during cleanup, if able.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-difficult-terrain",
      "number": 3,
      "name": "Difficult Terrain",
      "arena": false,
      "complexity": "Basic",
      "text": "When a player enters Difficult Terrain, their movement ends for the turn. A player who begins their turn there or enters it during their turn cannot play a card for its Action effect during the Action Opportunity after movement that turn.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-garrison",
      "number": 4,
      "name": "Garrison",
      "arena": false,
      "complexity": "Basic",
      "text": "When Garrison's controller defends it, they draw one additional card when forming their initial Battle Hand.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-disrupted-supply-lines",
      "number": 5,
      "name": "Disrupted Supply Lines",
      "arena": false,
      "complexity": "Advanced",
      "text": "While a player occupies Disrupted Supply Lines, only one banked Asset they control can be active. They choose which one remains active; all their other banked Assets are inactive until they leave.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-ruined-storehouse",
      "number": 6,
      "name": "Ruined Storehouse",
      "arena": false,
      "complexity": "Basic",
      "text": "Once during their Draw step, a player occupying Ruined Storehouse may draw the top card of their Discard Pile instead of drawing from their Draw Pile.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-field-hospital",
      "number": 7,
      "name": "Field Hospital",
      "arena": false,
      "complexity": "Basic",
      "text": "During battle cleanup after a battle on Field Hospital, its controller may put one card they used that would enter their Graveyard in their Discard Pile instead.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-exposed-flank",
      "number": 8,
      "name": "Exposed Flank",
      "arena": false,
      "complexity": "Basic",
      "text": "When Exposed Flank's controller counterattacks an opponent occupying it, that opponent cannot commit a card from hand.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-high-ground",
      "number": 9,
      "name": "High Ground",
      "arena": false,
      "complexity": "Basic",
      "text": "The defending player in a battle on High Ground gains advantage.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-fortified-pass",
      "number": 10,
      "name": "Fortified Pass",
      "arena": false,
      "complexity": "Basic",
      "text": "When Fortified Pass's controller defends it, the attacking player's banked Assets are inactive during that battle.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-insurgency",
      "number": 11,
      "name": "Insurgency",
      "arena": false,
      "complexity": "Basic",
      "text": "While an opponent occupies Insurgency without controlling it, their banked Assets are inactive.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-watchtower",
      "number": 12,
      "name": "Watchtower",
      "arena": false,
      "complexity": "Basic",
      "text": "When Watchtower's controller defends it, the attacking player commits any card from hand face up instead of face down.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-supply-depot",
      "number": 13,
      "name": "Supply Depot",
      "arena": false,
      "complexity": "Basic",
      "text": "During the Draw step, a player occupying and controlling Supply Depot draws one additional card as part of their normal draw.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-old-battlefield",
      "number": 14,
      "name": "Old Battlefield",
      "arena": false,
      "complexity": "Basic",
      "text": "During battle cleanup after a battle on Old Battlefield, its controller may put one unchosen card from their Battle Hand in their Graveyard instead of their Discard Pile.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-refuge",
      "number": 15,
      "name": "Refuge",
      "arena": false,
      "complexity": "Basic",
      "text": "After a player voluntarily withdraws onto Refuge, they draw one card.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-command-tent",
      "number": 16,
      "name": "Command Tent",
      "arena": false,
      "complexity": "Advanced",
      "text": "If a player begins their turn occupying and controlling Command Tent, they may play one card for its Action effect during the Action Opportunity before movement and one card for its Action effect during the Action Opportunity after movement that turn.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-monastery",
      "number": 17,
      "name": "Monastery",
      "arena": false,
      "complexity": "Advanced",
      "text": "While Monastery's controller occupies it, cards cannot leave either player's Graveyard. During battles on Monastery, cards with the Arcane trait have no effect.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-training-grounds",
      "number": 18,
      "name": "Training Grounds",
      "arena": false,
      "complexity": "Advanced",
      "text": "When Training Grounds's controller defends it, after forming their initial Battle Hand but before choosing a card from it, they may discard that entire Battle Hand and draw the same number of replacement cards. Those cards become their Battle Hand.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-king-s-road",
      "number": 19,
      "name": "King's Road",
      "arena": false,
      "complexity": "Basic",
      "text": "A player who begins their turn on King's Road gains one additional position of movement during that turn's Movement step.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-toll-bridge",
      "number": 20,
      "name": "Toll Bridge",
      "arena": false,
      "complexity": "Basic",
      "text": "To voluntarily advance from Toll Bridge, a player must discard one card from hand. If they cannot, they cannot advance from it.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-smuggler-s-pass",
      "number": 21,
      "name": "Smuggler's Pass",
      "arena": false,
      "complexity": "Advanced",
      "text": "During an Action Opportunity, while occupying and controlling Smuggler's Pass, a player may stash one card from hand face down beneath it instead of playing a card for its Action effect. The stashed card does not count toward the hand limit.\n\nWhile that player occupies and controls Smuggler's Pass, they may play the stashed card for its Action effect or commit it during a battle as though it were in their hand. It counts as a card used from hand.\n\nAt the start of the stashing player's turn, if they control Smuggler's Pass, they may return the stashed card to their hand. If they lose control of Smuggler's Pass, put the stashed card in its owner's Discard Pile. Only one card may be stashed here.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-arena-spoils-of-war",
      "number": 22,
      "name": "Arena: Spoils of War",
      "arena": true,
      "complexity": "Basic",
      "text": "During battles on Spoils of War, Defender's Advantage does not apply. If battle totals are tied, reroll the battle dice. During battle cleanup, the winner may put one unchosen card from their Battle Hand in their hand instead of their Discard Pile.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-arena-no-quarter",
      "number": 23,
      "name": "Arena: No Quarter",
      "arena": true,
      "complexity": "Basic",
      "text": "During battles on No Quarter, Defender's Advantage does not apply. If battle totals are tied, reroll the battle dice. The losing player retreats one additional position, if able.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-arena-single-combat",
      "number": 24,
      "name": "Arena: Single Combat",
      "arena": true,
      "complexity": "Basic",
      "text": "During battles on Single Combat, Defender's Advantage does not apply. If battle totals are tied, reroll the battle dice. All banked Assets are inactive during the battle.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    },
    {
      "id": "territory-arena-grand-melee",
      "number": 25,
      "name": "Arena: Grand Melee",
      "arena": true,
      "complexity": "Advanced",
      "text": "During battles on Grand Melee, Defender's Advantage does not apply. If battle totals are tied, reroll the battle dice. Each player draws one additional card when forming their initial Battle Hand and may choose one additional card from it.",
      "source": "docs/Gauntlet_v0.6_Territory_Pool.md"
    }
  ],
  "source_files": {
    "rulebook": "releases/v0.6.0/Gauntlet_v0.6.0_Rulebook.md",
    "neutral": "docs/Gauntlet_v0.6_Neutral_Card_Pool.md",
    "territories": "docs/Gauntlet_v0.6_Territory_Pool.md",
    "factions": {
      "military": "releases/v0.6.0/faction-guides/military/Gauntlet_v0.6_Military_Faction_Guide.md",
      "diplomats": "releases/v0.6.0/faction-guides/diplomat/Gauntlet_v0.6_Diplomat_Faction_Guide.md",
      "financiers": "releases/v0.6.0/faction-guides/financier/Gauntlet_v0.6_Financier_Faction_Guide.md",
      "intelligence": "releases/v0.6.0/faction-guides/intelligence/Gauntlet_v0.6_Intelligence_Faction_Guide.md",
      "mystics": "releases/v0.6.0/faction-guides/mystics/Gauntlet_v0.6_Mystics_Faction_Guide.md",
      "inquisition": "releases/v0.6.0/faction-guides/inquisition/Gauntlet_v0.6_Inquisition_Faction_Guide.md"
    }
  }
}
