Organizer instructions
Host a complete game-night playtest.
Follow these phases in order. Each phase ends with a visible checkpoint so you know it is safe to continue.
Before invitations
Create the game-night event.
- Open Host Home in the normal browser profile you will use to organize the event.
- In Create a game-night event, enter an optional event label and the facilitator creation key.
- Select Create and open event.
- Wait for the private Event Dashboard to open.
- Use the Host Home link in the dashboard navigation to confirm the event was saved in this browser.
Before the selection deadline
Invite participants.
- Open the event from Host Home.
- Select Copy participant link.
- Send that public link to everyone expected to attend.
- Tell participants when their selection is due and that their prepared Deck will be based on their latest submission.
Do not send: the Event Dashboard URL, Registration Controls, a table URL before it is needed, or any URL containing host=.
While participants choose
Monitor the roster.
- Open the Event Dashboard and select View roster.
- Select Refresh roster whenever you need current results.
- Review Choices submitted for each participant’s latest faction and Leader.
- Follow up with anyone under Joined, not submitted near the deadline.
- Use Participant preview only to inspect the public experience; do not join the event as a player from the organizer URL.
At the selection deadline
Freeze choices and prepare materials.
- From Host Home, open Registration controls for the event.
- Select Close session to stop new onboarding submissions and revisions.
- Return to the Event Dashboard and select Download CSV.
- Prepare one complete player set for every submitted choice.
- Selected faction and Leader
- Prepared or recommended Deck
- Three Territories
- Player Token
- Faction and Leader components
- Reference material and one six-sided die
Closing event registration does not prevent the organizer from creating child table sessions afterward.
Before players sit down
Create one QR code for each game.
A QR code represents one individual game—not one physical table for the entire evening.
- Open Table sessions on the Event Dashboard.
- Enter the number of games you expect, including later rounds and one or two reasonable spares.
- Select Create table codes and confirm.
- Select Print QR cards.
- Select Download table manifest as a recovery and browser-transfer backup.
- Check that every card has a unique table number, serial, readable QR code, and instruction for both players to scan it.
At each table
Seat players and start the game.
- Place one unused QR card at the table.
- Have both players scan the same code.
- Each player selects their recognized name or chooses themselves from the event roster, then selects Join game.
- On the Event Dashboard, select Refresh games.
- Confirm the correct two names, factions, and Leaders appear and the table status is Ready.
- Choose one player as the session recorder. That player selects Game started once.
- Unused
- No player has joined.
- Joining
- One seat is occupied.
- Ready
- Both seats are occupied.
- Closed
- The QR code is retired.
During play
Keep the digital record attached to the correct game.
- Players remain on their own joined Table Session pages.
- When a rule or card interaction is unclear, the player asking selects Ask the Rules Arbiter from their own device.
- Use the physical playtest sheet to record timing, outcome, warnings, ratings, and qualitative observations.
- Use Quick session note for a notable event that should be attached to the digital game record.
Questions submitted through a joined device are automatically linked to the table session and the player who asked them. No one needs to re-enter a session code.
When a game ends
Finish, collect feedback, and retire the QR code.
- For a completed game, the designated recorder selects Game completed.
- For a stopped game, select the correct stop reason and then Record stopped game.
- Have both players finish their portions of the physical playtest sheet.
- Collect the sheet.
- Return to the Event Dashboard and select Refresh games.
- Confirm the correct players are attached to the correct table.
- Select Close game and confirm the serial.
Closing preserves the game record but prevents new joins, additional game events, and reuse of that QR code.
For every later round
Use a fresh QR code.
A second game always uses a new code, even when the same players, matchup, or physical table are reused.
- Place a new unused QR card at the table.
- Both players scan and join again.
- Verify both seats on the Event Dashboard.
- Repeat the start, play, feedback, and closure steps.
This keeps every game’s players, questions, timing, events, outcome, and feedback analytically separate.
After the final game
Close the event cleanly.
- Collect every physical playtest sheet.
- Select Refresh games on the Event Dashboard.
- Close every completed, abandoned, or unused table session that will not be used later.
- Confirm no live game remains open accidentally.
- Retain the roster CSV, table manifest, physical sheets, and saved event entry in Host Home.
- Use Forget event only when you no longer need that browser shortcut. Forgetting does not delete server records.
- Create a fresh event for the next independently organized game night.
One-page host checklist